Title: Online Gamplay for MPO+
holyclericz - December 15, 2007 06:16 AM (GMT)
Hey does anyone notice how you need at least two to three headshots before killing someone online? While MPO requires only 1 headshot per person, MPO+ made it so easy to survive a fight when u can just spray like mad till the person dies while the other person gives you about two headshots and you haven't died.
Snake Liquid - December 15, 2007 03:49 PM (GMT)
That's because most of the people have 400 HP soldiers. The headshot injury rate in the original MPO was only 180 HP down if you shoot them in the head. I think it's ridiculous the amount of ammo it takes to kill a person period. I don't have seven teams of 400 HP soldiers, so I have to deal with my 250-320 HP soldiers.
I agree with you. It is really excessive when I'm blasting an entire clip into a guy, at least hitting his head three times, and he turns around and one shot to my head kills me.
Kendoki - December 15, 2007 09:27 PM (GMT)
I find it harder to even perform headshots now. I've unloaded an entire P90 clip right into a guy's head, and no headshot. It's been happening a lot lately.
Bense - December 15, 2007 10:04 PM (GMT)
| QUOTE (Kendoki @ Dec 15 2007, 09:27 PM) |
| I find it harder to even perform headshots now. I've unloaded an entire P90 clip right into a guy's head, and no headshot. It's been happening a lot lately. |
Yes I have been running into that same problem. I'll blast like 15 bullets into a guys head and then he'll turn around and blast me 2-3x and I'll die.
Then they just switch characters onto one with full health.
That character switch function is so lame. As soon as I get a new router, I'm going to start hosting games so I can set my own rules.
And what's the point of RC if everyone is using the fulton. The game is overly frustrating + addicting. I hate how competitive it is, you have to be able to nail headshots with like a 75% accuracy just to be able to have fun.
Kendoki - December 15, 2007 11:59 PM (GMT)
Fultons can't be used if a Chaff grenade has been thrown. It also works as a nice advantage in battle, when your opponent will try to fulton out, fail, and you'll get a lot of extra shots in while he tries to escape.
I think some of the characters with the bigger heads (Tengu, High tech) are immune to headshots in certain spots. Like when you put a Tengu in a hold on single player, your arm comes up (which is supposed to wrap around their neck) instead goes around where their nose should be. So I'd assume that shooting them below that point wouldn't result in a headshot. -_-
holyclericz - December 16, 2007 07:10 PM (GMT)
Well you could white flag during RC to get back your soldiers. Though during RC, bring 3 good soldiers and one lousy one(low health,low stamina,bad stats and all), someone you don't mind losing. When in the game you can suicide and join the other team with that soldier then it would seem that your team won. And in the end you can get soldiers as the reward.