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Parachute Thingy
Topic Started: Apr 20 2010, 07:08:55 PM (1,892 Views)
Selection for Societal Sanity
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Heavily-Armed Trooper
What's with it? You guys know me from bitching about the game, don't take this as a hate thread.

I am simply asking. What is with these reverse parachutes that suck people up into the air?

And what's with the parachutes literally sucking up a tank into the air. I don't wanna go on the subject of stupidity again, but come on.
Edited by Selection for Societal Sanity, Apr 20 2010, 07:12:51 PM.
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freddiegibbs


It's based off of the fulton recovery sky hook, you can use it to recruit soldiers used to build OH. It can be used indoors, a change from MPO. It doesn't make much sense true, but I'd rather that than dragging a soldier through an entire facility just to capture him really.
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prof_crunchy
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Hi-Tech Soldier
it's based on the 'fulton skyhook' used by the CIA, United States Air Force and United States Navy for surface-to-air recovery. batman uses it in the dark knight aswell :)
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freddiegibbs


They don't suck the tank into the air, they're using a net. It's not that stupid, and it's awesome that you can use vehicles when building OH.
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Granin
Apr 20 2010, 07:16:36 PM
They don't suck the tank into the air, they're using a net. It's not that stupid, and it's awesome that you can use vehicles when building OH.
Well, the net literally comes from nowhere, it just pops up like that.

Don't throw me the bullshit of an Metal Gear being just as unlikely, that isn't the case. There are rules for batshit crazy things. While they might be crazy there's still some sense to it, but when small things like these appear where it literally does not make sense, it'll catch your attention more than a bipedal nuclear tank will.

So yeah, it's just stupid that it just happens like that.

It's just like Solidus taking down MG Rays with his P90, it's like WTF you just spent fucking 10 minutes with multiple shots shooting down those fucking things, he whips out his p90 shoots like ONE bullet at it and it goes down. It's just dumb and bothers you more than the fact that you're actually fighting something that'll most likely never ever be able to be built.
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TheBestInTown
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Well the actual personnel recovery isn't stupid it's feasible, (except for indoors obviously). The vehicles are a stretch but i'd prefer these little inconsistencies then having to drag every soldier back to a truck.
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Sword
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Kaz... I'm already half Xehanort
Why didn't you mention it when it was planned to be used in MGS3? They were gonna rescue Sokolov using that in the Virtuous mission but the Cobras intervened. And as prof_crunchy said, it was used in The Dark Knight as well. It's a real concept and it's functionality isn't far-fetched in the slightest.
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hukibeast
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Apr 20 2010, 07:47:50 PM
Granin
Apr 20 2010, 07:16:36 PM
They don't suck the tank into the air, they're using a net. It's not that stupid, and it's awesome that you can use vehicles when building OH.
Well, the net literally comes from nowhere, it just pops up like that.

Don't throw me the bullshit of an Metal Gear being just as unlikely, that isn't the case. There are rules for batshit crazy things. While they might be crazy there's still some sense to it, but when small things like these appear where it literally does not make sense, it'll catch your attention more than a bipedal nuclear tank will.

So yeah, it's just stupid that it just happens like that.

It's just like Solidus taking down MG Rays with his P90, it's like WTF you just spent fucking 10 minutes with multiple shots shooting down those fucking things, he whips out his p90 shoots like ONE bullet at it and it goes down. It's just dumb and bothers you more than the fact that you're actually fighting something that'll most likely never ever be able to be built.
You're wrong. They set up the net on the ground. The tank rolls over the net, they press a trigger, the balloons pop out and drag the net (with tank) into the sky. Sky hook.
Language isn't your first language is it? -Metal_girl_Solid
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Sword
Apr 20 2010, 08:05:26 PM
Why didn't you mention it when it was planned to be used in MGS3? They were gonna rescue Sokolov using that in the Virtuous mission but the Cobras intervened. And as prof_crunchy said, it was used in The Dark Knight as well. It's a real concept and it's functionality isn't far-fetched in the slightest.
Uhm because it wasn't used, and if it had been used it would most likely show them setting it up before, not just have him sucked into the air mid-cutscene for no reason, except the fact that Snake tapped his shoulder.

Oh, and you can do it indoors? Wow..... wow....

Aren't gamers getting a little too comfortable? Isn't this maybe the issue with newer games? You know how about 75% of all gamers complain that new games aren't as good as back in the old day, well maybe that's because they're making everything too comfortable for the player, everything needs to be set up for you, you're not gonna do a single thing that'll so called "waste your time", or use your skill or knowledge to pass through a level.

Everything has to be so comfortable now'a days. If a cover system is the slightest bit clunky people complain that it's a bitch to play. I mean it's ridiculous how everything has to be handed to you in games now'a days, it has to be as simple as possible otherwise people lose interest or get pissed and bitches at the game.

How hard would it be to drag out a guard befroe sending him up to the sky
Edited by Selection for Societal Sanity, Apr 20 2010, 08:28:26 PM.
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NateDog
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We have arrived.
You know I don't get why you seem to hate this game so much yet have one of it's main logos as your avatar.
Watch this space.
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Nathan_snake
Apr 20 2010, 08:23:10 PM
You know I don't get why you seem to hate this game so much yet have one of it's main logos as your avatar.
I knew this would come up, lol.

I think the Soldiers Without Borders logo is fucking insanely awesome looking. Probably the best logo since FoxHound, shit it might even surpass it. Great logo.

OK, it doesn't surpass it but it's pretty awesome
Edited by Selection for Societal Sanity, Apr 20 2010, 08:31:32 PM.
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Sword
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Kaz... I'm already half Xehanort
Selection for Societal Sanity
Apr 20 2010, 08:19:48 PM
Aren't gamers getting a little too comfortable? Isn't this maybe the issue with newer games? You know how about 75% of all gamers complain that new games aren't as good as back in the old day, well maybe that's because they're making everything too comfortable for the player, everything needs to be set up for you, you're not gonna do a single thing that'll so called "waste your time", or use your skill or knowledge to pass through a level.

Everything has to be so comfortable now'a days. If a cover system is the slightest bit clunky people complain that it's a bitch to play. I mean it's ridiculous how everything has to be handed to you in games now'a days, it has to be as simple as possible otherwise people lose interest or get pissed and bitches at the game.

How hard would it be to drag out a guard befroe sending him up to the sky
I agree with this tbh.

EDIT: On the other hand, the only thing that stuff like this costs you is time, so they might as well just cut the crap so to speak.
Edited by Sword, Apr 20 2010, 08:38:09 PM.
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NateDog
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We have arrived.
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Apr 20 2010, 08:29:19 PM
Nathan_snake
Apr 20 2010, 08:23:10 PM
You know I don't get why you seem to hate this game so much yet have one of it's main logos as your avatar.
I knew this would come up, lol.

I think the Soldiers Without Borders logo is fucking insanely awesome looking. Probably the best logo since FoxHound, shit it might even surpass it. Great logo.

OK, it doesn't surpass it but it's pretty awesome
Can't blame me for asking.
Watch this space.
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Tom Cruise
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Ultimate
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Apr 20 2010, 08:19:48 PM


How hard would it be to drag out a guard befroe sending him up to the sky
i actually agree with this, except theres no draggin in this game. the controls have been streamlined for PSP
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Helikaon
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You played MPO right?

Then there's your answer, the recovery of downed soldiers was the single most annoying time wasting idea since having to backtrack to the armory for a sniper rifle. Anything that shaves time off that is a good thing in my book.

Plus I really don't see the problem with the vehicle recovery deal, considering it's a mammoth cargo plane doing the lifting.

The indoors thing is a little annoying but it's not going to give me any sleepless nights.
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freddiegibbs


Exactly, people didn't bother recruiting in MPO because of that (including me). Now however ...

Oh and some levels are set solely indoors, another reason.
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elephantinc
Light Infantry
I suppose Psyco Mantis is perfectly feasible too?
Grey fox? Nothing wrong with that.
Stealth suits? Ok.
Since when has MGS been feasible?
You don't need to worry about this braking the fourth wall either because MGS had just never had one.
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Heavily-Armed Trooper
I realize people thought it sucked recruiting in MGSPO, but here's a solution that doesn't break laws of space continuum and gravity.

Don't include the feature

MGS has never been about recruiting soldiers, atleast not the main ones, and what's up with gathering vehicles? Who cares, what's up with the fact that you can add colors and shit to the stuff you gather.

Why not just skip that part all together, it's not like it adds to the gameplay. Kojima probably put in some "trading" feature too, I'm not sure of this but I do remember reading in an interview way back that his son did not like MGS and that he wanted to create a portable game where people could play together at school, or where ever they are.

Kojima you fucking genius (I mean that, no sarcasm) why do you have to experiment on MGS? Is he affraid it won't sell otherwise? Why does he have to do everything in MGS, why can't he do other projects and experiment with this trading stuff, why make MGS about that?
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Helikaon
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elephantinc
Apr 20 2010, 09:09:11 PM
You don't need to worry about this braking the fourth wall either because MGS had just never had one.
How in any way does it break the fourth wall? It's just a convenient new game mechanic.
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freddiegibbs


Quote:
 
I suppose Psyco Mantis is perfectly feasible too?
Grey fox? Nothing wrong with that.
Stealth suits? Ok.
Since when has MGS been feasible?
You don't need to worry about this braking the fourth wall either because MGS had just never had one.


I guess the fulton recovery is breaking rooves though.


Quote:
 
I realize people thought it sucked recruiting in MGSPO, but here's a solution that doesn't break laws of space continuum and gravity.

Don't include the feature

MGS has never been about recruiting soldiers, atleast not the main ones, and what's up with gathering vehicles? Who cares, what's up with the fact that you can add colors and shit to the stuff you gather.

Why not just skip that part all together, it's not like it adds to the gameplay. Kojima probably put in some "trading" feature too, I'm not sure of this but I do remember reading in an interview way back that his son did not like MGS and that he wanted to create a portable game where people could play together at school, or where ever they are.

Kojima you fucking genius (I mean that, no sarcasm) why do you have to experiment on MGS? Is he affraid it won't sell otherwise? Why does he have to do everything in MGS, why can't he do other projects and experiment with this trading stuff, why make MGS about that?


Yeah, the story of Big Boss building Outer Heaven, let's just leave Outer Heaven and the building out of the mix.

Plus the fact you have Outer Ops and actually upgrading Mother Base in PW, it's 10000 better. It's worth that sacrifice by a mile.

Kojima has balls, that's why he's the best game designer ever - MGS2. If you're telling me that wasn't an experiment or a risk you're laughing, and that's your favourite MGS.
Edited by freddiegibbs, Apr 20 2010, 09:17:56 PM.
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