Welcome Guest [Log In] [Register]
We hope you enjoy your visit.

You're currently viewing our forum as a guest. This means you are limited to certain areas of the board and there are some features you can't use. If you join our community, you'll be able to access member-only sections, and use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Registration is simple, fast, and completely free.

Why join MGSF?
  • MGSF is officially the internet's largest MGS discussion board. So, you can enjoy your time with an active community of dedicated MGS fans.
  • Want more than just MGS talk? MGSF has a huge off-topic section for Opinions, Sport, Music, Movies, and other video games!
  • Organizations! Create your own or join an existing one. Organizations are sub-communities of the forum designed so you can gather with your closest friends on the board.
  • Blog! As a member, you have the ability to create your own blog on the forum for other users and/or guests to read.
  • Our forum also has an Arts sections for you to express your creative side, as well as a Digital Art forum in the computer corner.
  • We also have a Kojima Productions forum for members who wish to discuss KP-related issues outside of MGS.
Join our community today!

If you are already a member, please log in to your account to access all of your features:

Username:   Password:
Add Reply
Question about PW; Kind of disappointed
Topic Started: Aug 21 2010, 02:02:04 PM (1,361 Views)
Dave
Jail Guard
Hi all, I was just wondering something. I've played all of the MG's and MGS's except for the Acids and the mobile phone games, so I'm totally used to the concept of MGS. However, in the past, when I first bought a new MGS I was totally hooked and played for hours at a time.

However, I bought Peace Walker the day before yesterday, and I hardly play at all. Somehow, I don't enjoy anything about it. The two things I loved most about MGS were the sneaking-gameplay and the story. The sneaking sucks, obviously, as it did in Portable Ops. They simply can't manage to make a decent sneaking game on a handheld, and even though it's a little annoying I don't really mind as long as it has a nice Metal Gear storyline. Except, it doesn't. For starters, where the hell did Miller come from? Where's Campbell? Where are Sigint, Zero, Paramedic, Ocelot, EVA? I thought we were laying the foundations for The Patriots in Portable Ops, and we would continue to do that in Peace Walker. Also, the rest of the story feels really awkward. Out of the blue, some communist and a 16-year-old named Paz (lol?) appear and immediatly Snake is like "alright cool I'll risk my life again for a whole lot of nothing". The story up until now really feels like an animé filler. The devs want to see some money so they develop a game which has, as it seems so far, no relevance to the story whatsoever. There is no mention of all the important characters in the storyline and they just focus on Big Boss who, in this game, goes from legendary soldier to cheap-ass mercenary who will do anything to shoot people in the face. All with the invaluable help of a Puerto Rican child.

Anyway, I'll stop my rambling now, I'm just greatly disappointed by the looks of this game for now. Of course, I'm still not that far into the game as I've only played for a couple of hours, so I'm still hoping for improvements along the way.

So here's the question. What did you think? Did you actually enjoy this game from the start? I really want to, but more and more I'm starting to think it would have been better if MGS3 was the last MGS game. In my opinion it's going more downhill every game after that, so I'm really curious as to what you think.

Thanks for reading!
Offline Profile Quote Post Goto Top
 
chazman360
Member Avatar
mgsman123
well i think its the best game on the psp and it is a really big game with some good boss battles and keep playing it and you should get into it becuase i was a bit bored at the beginning of me playing it but then it got a lot better for and try to hook up with freinds and play it because that makes the experience of the game a hell of a lot more better so just keep playing :)
Posted Image
"We're not tools of the government, or anyone else. Fighting was the only thing... the only thing I was good at. But... at least I always fought for what I believed in."
Spoiler: click to toggle

Spoiler: click to toggle
Offline Profile Quote Post Goto Top
 
Gun Animal
Member Avatar
Shitposting Extraordinaire
I think it was at least the third best MGS game ever, definitely the best PSP game and MAYBE the best handheld game ever made. Definately GOTY for me.

Also Big Boss has already left the patriots at this point. Did you even play MGS4?
Posted Image
My TUMBLR
Offline Profile Quote Post Goto Top
 
Dave
Jail Guard
Uh yeah I did multiple times ;p
But huh whut? I'm kind of confused here. In PO he recruited Ocelot, EVA, Sigint, Paramedic, etcetera, and now it just skips to the point where it's all over already?
Offline Profile Quote Post Goto Top
 
Gun Animal
Member Avatar
Shitposting Extraordinaire
Yeah. All those guys sided with Zero, basically.
Posted Image
My TUMBLR
Offline Profile Quote Post Goto Top
 
chazman360
Member Avatar
mgsman123
Gun Animal
Aug 21 2010, 02:06:26 PM
I think it was at least the third best MGS game ever, definitely the best PSP game and MAYBE the best handheld game ever made. Definately GOTY for me.

Also Big Boss has already left the patriots at this point. Did you even play MGS4?
yeah it is the best handheld game of all time in my opinion becuase it is so big and the graphics are amazing for a psp game and it has pushed the psp to the limits and i think it is also the best game of this year so far aswell and i dont just mean best psp game of the year i mean the best game overall on any console but there is allways room for improvement in every game but peace walker is almost perfect.
and if anyone has peace walker and ad hoc party give me a shout becuase i would happily play with you any time :)
Posted Image
"We're not tools of the government, or anyone else. Fighting was the only thing... the only thing I was good at. But... at least I always fought for what I believed in."
Spoiler: click to toggle

Spoiler: click to toggle
Offline Profile Quote Post Goto Top
 
BusterHarvey
Member Avatar
Hi-Tech Soldier
At first, I didn't enjoy it, so I put it down and thought "I know I'll enjoy it more if I just leave it ahwhile then start it again" So I did, then a few days passed and I decided to play it.

Best PSP game ever.
Offline Profile Quote Post Goto Top
 
chazman360
Member Avatar
mgsman123
if anyone here has adhoc party come and play peace walker with me :thumbsup:
Posted Image
"We're not tools of the government, or anyone else. Fighting was the only thing... the only thing I was good at. But... at least I always fought for what I believed in."
Spoiler: click to toggle

Spoiler: click to toggle
Offline Profile Quote Post Goto Top
 
cruse
Member Avatar
Cat
it's not actually the best game for me since i like P3P more than everything.
However, PW is a very great game by it's own right but if you prefer pure sneaking instead of sneak with a mix of RPG and Monster Hunter then it's not for you.

I didn't like this game at the start but whenever you started to play it. you wouldn't want to change to other game.
Don't click the tab
Spoiler: click to toggle
Offline Profile Quote Post Goto Top
 
mich1e430e
Member Avatar
Jail Guard
Well i'm an avid fan of the whole Metal Gear series and when i started playing Peace Walker my first thoughts were WTF!! no crawling, dragging enemies etc that i loved so much in other titles in the series, but seriously, as i played more & more i realised that it is really such a huge game, packed full of story elements and also full of really cool extras, awesome weapons and hidden secrets! I definitely rate it as one of the best MGS's ever!!
Just keep playing it, even when you've initially completed it! There's so much this game has to offer!!
Quote:
 
I am going deeper into your mind... Into your soul...Posted Image
Offline Profile Quote Post Goto Top
 
TwistedSnake
Member Avatar
Soldier without borders.
It all makes sense in the end, the story does. Right now the whole Paz/Galvez story line might not make sense, but it will. And yeah, you must have missed that in MGS4, you're way off.

I think PW is quite simply, an amazing game. I hate the character development other than BB. His story is quite moving here, and Strangelove and Coldman are done well too. As part of the whole BB being a mercenary. What else is he going to do? He sees what the Boss said and has twisted it around and is now trying to lead an army of free soldiers who answer to no one. That's pretty bad ass, and it falls in line with every classic MGS scenario.

The story isn't the best or anything, nor is it as emotionally powerful and it is my least favorite MGS game. That being said, I think it's very fun, the greatest handheld game I've ever played and is an incredible achievement. They made a full fledged MGS game for a handheld system. Even though it could have been way better on PS3 because we could have actually spent more time with the characters other than stupid ass searching for audio files (I like them, but some of it could have been in cut scenes allowing for characters to be developed better). I like the sneaking, it's easy, but it's classic MGS style sneaking. CQC is amazing and the chain attacks are amazing. Great boss battles and replay value. Although I do need to take a break, beating these tanks and Metal Gears on my own is extremely difficult and taxing after a while. Too bad I don't have Ad Hoc party.

Anyway, I'd keep playing it and see what you think after you reach the end. I will say, it's an extremely satisfying conclusion that is really epic.
Spoiler: click to toggle
Offline Profile Quote Post Goto Top
 
Raikov
Member Avatar
There's Blood Everywhere!
MGS: PW only cost me £20 so just to hear a bit of David Hayter and CQC a few fools was enough for me but it really is a very deep game. Its clearly trying to be a proper MGS game, while still keeping some of the aspects that make MPO and MPO+ so addictive.

Even playing the whole thing solo was an enjoyable experience
Posted Image
Offline Profile Quote Post Goto Top
 
Master_Miller123
Member Avatar
The long lost fourth son...Plasma Snake
Well, the fact that I put 120 hours into a hand held game speaks for itself. I ,since the days of the original Game Boy ,have always hated hand helds, and could never play the games for more than a few hours total..and really only games like Tetris too. So yeah..we'll see how Fallout NV turns out to see if PW is game of the year or not in my book.
Posted Image
Offline Profile Quote Post Goto Top
 
Wheaton
Member Avatar
Jail Guard
Hello. Please allow me to give my point of view about this problem.

"Dave" got it kind of wrong at the begining: MGS : Peace Walker does not follow the creation of the Patriots. I guess everybody here know that the Patriots are the antagonists of the series, in a way.

In Portable OPS, we/Big Boss did not lay the foundations for the Patriots, but rather for Outer Heaven, wich is the extreme opposite. As said in MGS4, the Patriots wanted complete control, and Big Boss complete freedom, both interpretations of The Boss's last words; or should I say: mis-interpretations.

I guess everyone knows it by now, but for a few who didn't understand it, Peace Walker and Portable OPS fit in the same exact spot in the storyline. I am convinced ( it can however not sound right to some people ) that Peace Walker replaces Portable OPS in Kojima's heart. The only reference to Portable OPS in Peace Walker is at the very begining, with Miller saying "We can finally leave all that crap in San Hyeronimo behind".

This reference to San Hyeronimo could be something totally unrelated, as in the briefing tapes, Miller explains how he met Snake, and it references small scale events that probably happen at the so called "Peninsula of the Dead".

It's possible that Peace Walker is a game set in an "alternate" universe where it took the place Portable OPS had in the "normal continuity". We just can't have a precise confirmation, so it will permanently stay undecid-able for a good while.( note: if the alternate universe trip is real, then it could mean that Metal Gear and Metal Gear 2 : Solid Snake turned out to happen completely differently too ( think of the technological advance gap ). But, as said before, we'll never know )

But...In a way, Peace Walker replaces OPS, and it does it pretty well. We went from a small resistance group located in a peninsula, solely stealing means from the enemy, and fighting mostly generic-coded human bosses ( save for RAXA )... to a full scale army/mercenary unit with more than considerable means, ability to develop their own weaponry, in the entire country of Costa Rica and even sometimes outside. I guess one can see what I mean here.

As a final note: recruiting Paramedic, Sigint, Zero, Ocelot and Eva was entirely not mandatory, they were "sub quests" where you could get these characters in a not-so-canon way. The real meaning of OPS is that Snake won't live the way The Boss did, and he creates FoxHound.

If my post did sound agressive, then forgive me, folks, it wasn't meant to ^_^ .
Edited by Wheaton, Sep 3 2010, 11:18:30 AM.
(Railgun rk.5 + Decoy rk.5 ) = ( "wet pants" * "new player" )
Offline Profile Quote Post Goto Top
 
@gent-zer0
Member Avatar
~Beyond your imagination~
Wheaton
Sep 3 2010, 11:05:12 AM
Hello. Please allow me to give my point of view about this problem.

"Dave" got it kind of wrong at the begining: MGS : Peace Walker does not follow the creation of the Patriots. I guess everybody here know that the Patriots are the antagonists of the series, in a way.

In Portable OPS, we/Big Boss did not lay the foundations for the Patriots, but rather for Outer Heaven, wich is the extreme opposite. As said in MGS4, the Patriots wanted complete control, and Big Boss complete freedom, both interpretations of The Boss's last words; or should I say: mis-interpretations.

I guess everyone knows it by now, but for a few who didn't understand it, Peace Walker and Portable OPS fit in the same exact spot in the storyline. I am convinced ( it can however not sound right to some people ) that Peace Walker replaces Portable OPS in Kojima's heart. The only reference to Portable OPS in Peace Walker is at the very begining, with Miller saying "We can finally leave all that crap in San Hyeronimo behind".

This reference to San Hyeronimo could be something totally unrelated, as in the briefing tapes, Miller explains how he met Snake, and it references small scale events that probably happen at the so called "Peninsula of the Dead".

It's possible that Peace Walker is a game set in an "alternate" universe where it took the place Portable OPS had in the "normal continuity". We just can't have a precise confirmation, so it will permanently stay undecid-able for a good while.( note: if the alternate universe trip is real, then it could mean that Metal Gear and Metal Gear 2 : Solid Snake turned out to happen completely differently too ( think of the technological advance gap ). But, as said before, we'll never know )

But...In a way, Peace Walker replaces OPS, and it does it pretty well. We went from a small resistance group located in a peninsula, solely stealing means from the enemy, and fighting mostly generic-coded human bosses ( save for RAXA )... to a full scale army/mercenary unit with more than considerable means, ability to develop their own weaponry, in the entire country of Costa Rica and even sometimes outside. I guess one can see what I mean here.

As a final note: recruiting Paramedic, Sigint, Zero, Ocelot and Eva was entirely not mandatory, they were "sub quests" where you could get these characters in a not-so-canon way. The real meaning of OPS is that Snake won't live the way The Boss did, and he creates FoxHound.

If my post did sound agressive, then forgive me, folks, it wasn't meant to ^_^ .
Uhm...Portable DID lay the foundations for the Patriots.
Just check the last phone call between Ocelot and Zero. Ocelot now has the legacy and the 2 of them plan to form the Patriots with Big Boss as a member.
BB did join them but has already left them when PW starts.

This however is one of the main critics I've. Why exactly has he left The Patriots? How exactly has he met EVA again? How was he put into the coma during some sort of a dangerous mission? What exactly is happening to Foxhound/why did he left it without Campbell or Gray Fox?

Also I disagree that PO lay the foundations for Outer Heaven. Yes, BB gets this idea of "Armys Heaven" from Gene as well as the money (btw. what the hell happened to this "fortune"?) but before MSF/Outer Heaven there is the foundation of Foxhound, the foundation of the Patriots as well as the "argument" between Zero'n'BigBoss.
So for me MSF wasn't created because of what happened in PO but rather what happened between PO and PW. It was never shown and probably never will be but IMO this is the reason for BB to create MSF with Miller.

However I agree that for Kojima PW is the real sequel to Snake Eater in his heart. Officially PO is canon and both games definately take place in the same "universe".
Metal Gear Solid: Peace Walker
...Hideo you dog you did it again...
Posted Image
...expect the unexpected...

Offline Profile Quote Post Goto Top
 
Weedle_McHairybug
Hi-Tech Soldier
@gent-zer0
Sep 3 2010, 12:45:12 PM
Wheaton
Sep 3 2010, 11:05:12 AM
Hello. Please allow me to give my point of view about this problem.

"Dave" got it kind of wrong at the begining: MGS : Peace Walker does not follow the creation of the Patriots. I guess everybody here know that the Patriots are the antagonists of the series, in a way.

In Portable OPS, we/Big Boss did not lay the foundations for the Patriots, but rather for Outer Heaven, wich is the extreme opposite. As said in MGS4, the Patriots wanted complete control, and Big Boss complete freedom, both interpretations of The Boss's last words; or should I say: mis-interpretations.

I guess everyone knows it by now, but for a few who didn't understand it, Peace Walker and Portable OPS fit in the same exact spot in the storyline. I am convinced ( it can however not sound right to some people ) that Peace Walker replaces Portable OPS in Kojima's heart. The only reference to Portable OPS in Peace Walker is at the very begining, with Miller saying "We can finally leave all that crap in San Hyeronimo behind".

This reference to San Hyeronimo could be something totally unrelated, as in the briefing tapes, Miller explains how he met Snake, and it references small scale events that probably happen at the so called "Peninsula of the Dead".

It's possible that Peace Walker is a game set in an "alternate" universe where it took the place Portable OPS had in the "normal continuity". We just can't have a precise confirmation, so it will permanently stay undecid-able for a good while.( note: if the alternate universe trip is real, then it could mean that Metal Gear and Metal Gear 2 : Solid Snake turned out to happen completely differently too ( think of the technological advance gap ). But, as said before, we'll never know )

But...In a way, Peace Walker replaces OPS, and it does it pretty well. We went from a small resistance group located in a peninsula, solely stealing means from the enemy, and fighting mostly generic-coded human bosses ( save for RAXA )... to a full scale army/mercenary unit with more than considerable means, ability to develop their own weaponry, in the entire country of Costa Rica and even sometimes outside. I guess one can see what I mean here.

As a final note: recruiting Paramedic, Sigint, Zero, Ocelot and Eva was entirely not mandatory, they were "sub quests" where you could get these characters in a not-so-canon way. The real meaning of OPS is that Snake won't live the way The Boss did, and he creates FoxHound.

If my post did sound agressive, then forgive me, folks, it wasn't meant to ^_^ .
Uhm...Portable DID lay the foundations for the Patriots.
Just check the last phone call between Ocelot and Zero. Ocelot now has the legacy and the 2 of them plan to form the Patriots with Big Boss as a member.
BB did join them but has already left them when PW starts.

This however is one of the main critics I've. Why exactly has he left The Patriots? How exactly has he met EVA again? How was he put into the coma during some sort of a dangerous mission? What exactly is happening to Foxhound/why did he left it without Campbell or Gray Fox?

Also I disagree that PO lay the foundations for Outer Heaven. Yes, BB gets this idea of "Armys Heaven" from Gene as well as the money (btw. what the hell happened to this "fortune"?) but before MSF/Outer Heaven there is the foundation of Foxhound, the foundation of the Patriots as well as the "argument" between Zero'n'BigBoss.
So for me MSF wasn't created because of what happened in PO but rather what happened between PO and PW. It was never shown and probably never will be but IMO this is the reason for BB to create MSF with Miller.

However I agree that for Kojima PW is the real sequel to Snake Eater in his heart. Officially PO is canon and both games definately take place in the same "universe".
Maybe he used it all up on that fleet? I mean, you have to admit, the ships literally came out of nowhere (They definitely could not have been from Outer Ops, since other than the fact that vehicles cannot be unlocked via Outer Ops, they were first seen right when the Mother Base menu came up, and that was long before Outer Ops was even utilized by MSF [as a matter of fact, it was unlocked right after the intro mission]. They also couldn't have been part of the payment for accepting the mission, as they weren't even mentioned. The only terms of their payment was Mother Base and the Chopper.). Heck, going by Miller's statement, maybe he had to bribe some officials to not mention their involvement to the CIA, as well.
Online Profile Quote Post Goto Top
 
@gent-zer0
Member Avatar
~Beyond your imagination~
All the money from Gene was just enough to pay the fleet? :hmm:

Gene certainly wasn't stupid and knew how much money he'd need to make his vision of Armys Heaven come true = he definately had more money that just enough for the fleet.

In general it doesn't make sense at all that MSF from the start NEEDs money. Miller says it and the whole mother base deal is also HIS main reason to accept Galvez joboffer. He wants to expand MSF from the start yet they don't have the money to do it.

Of course it's possible that Big Boss sold everything while he created Foxhound or he gave The Patriots his money as an addition to the Philosophers Legacy.
In any case we don't know why Big Boss/MSF has no money at all at the beginning.
Metal Gear Solid: Peace Walker
...Hideo you dog you did it again...
Posted Image
...expect the unexpected...

Offline Profile Quote Post Goto Top
 
Weedle_McHairybug
Hi-Tech Soldier
@gent-zer0
Sep 3 2010, 08:00:10 PM
All the money from Gene was just enough to pay the fleet? :hmm:

Gene certainly wasn't stupid and knew how much money he'd need to make his vision of Armys Heaven come true = he definately had more money that just enough for the fleet.

In general it doesn't make sense at all that MSF from the start NEEDs money. Miller says it and the whole mother base deal is also HIS main reason to accept Galvez joboffer. He wants to expand MSF from the start yet they don't have the money to do it.

Of course it's possible that Big Boss sold everything while he created Foxhound or he gave The Patriots his money as an addition to the Philosophers Legacy.
In any case we don't know why Big Boss/MSF has no money at all at the beginning.
Well, how do you explain where the ships came from?
Online Profile Quote Post Goto Top
 
DaSeala
Chip on his shoulder and shit for brains
TwistedSnake
Aug 24 2010, 01:09:39 AM
It all makes sense in the end, the story does. Right now the whole Paz/Galvez story line might not make sense, but it will. And yeah, you must have missed that in MGS4, you're way off.

I think PW is quite simply, an amazing game. I hate the character development other than BB. His story is quite moving here, and Strangelove and Coldman are done well too. As part of the whole BB being a mercenary. What else is he going to do? He sees what the Boss said and has twisted it around and is now trying to lead an army of free soldiers who answer to no one. That's pretty bad ass, and it falls in line with every classic MGS scenario.
Coldman's motives and aims make no sense.
Strangelove is just flat out bat-shit crazy. Then turns sane in the end.

BB is well done alright, very well done, his transition makes perfect sense, he character never felt more real.
Quote:
 
Weedle; inability to comprehend anything but the literal
Offline Profile Quote Post Goto Top
 
Dielan
Member Avatar
Jail Guard
I was really excited to play PW, same as I have always liked Big Boss more than Solid Snake, even before MGS3, I always root for the bad guys
Spoiler: click to toggle
, and MGS3 and PW took a character I already liked to a whole new level! After the second (or so) cutscene where
Spoiler: click to toggle
I was completely hooked. One night I played from 8:30 when i got home from work to 3:00 in the morning! I just wanted to know what happened next! The storytelling was even better than Crisis Core, and the gameplay was obviously superior. I think this game is a must have for any PSP owner, even if they don't play MGS, its just that great of a game!

Posted Image
Offline Profile Quote Post Goto Top
 
1 user reading this topic (1 Guest and 0 Anonymous)
ZetaBoards - Free Forum Hosting
Free Forums. Reliable service with over 8 years of experience.
Go to Next Page
« Previous Topic · Metal Gear Solid: Peace Walker · Next Topic »
Add Reply

User Color Code
Admin · Global Moderator · Forum Moderator · Member · Validating · Banned