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| Tranquilizer weapons in real life | |
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| Tweet Topic Started: Apr 15 2014, 06:31:59 PM (3,503 Views) | |
| Vergil | May 1 2014, 04:56:56 PM Post #21 |
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...depending on the dosage. Weight, height and all kinds of other factors need to be taken into account when using those kinds of drugs. They would never work in a similar fashion to Tranq. weapons in MGS. |
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| Agent27 | May 1 2014, 05:04:12 PM Post #22 |
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Casualty of Heaven
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Flunitrazepam in your coffee is more likely. |
![]() Structure and chaos are one; the same. Join Diamond Dogs! Motherbase was never the heaven we wanted it to be. However, I enjoyed the moments I shared with all of you. | |
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| The Phantom Snake | May 2 2014, 10:13:29 PM Post #23 |
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Mother Base Commander
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Those are really strong drugs. How do you determine the dosage for each individual you're going to knock out, so that they don't die to overdose, or worse die to allergic reaction? |
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| James Jimmy | May 3 2014, 06:43:45 AM Post #24 |
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Musicien Sans Frontières
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Good point, Tyzuris. I can imagine, that, in real life, you'd have to shoot at least 2-3 times to get an "immediate" effect. And you'd have to be lightning-fast in order to stop the enemy from running away/calling for backup. Personally, I have never, ever seen a drug so powerful that a dosage of few milligrams can knock an adult down within 1 second. I wish that in the Kojima Station Episode series, someone would ask the question about which gun/exact type of darts is Snake using in GZ. But most likely the question will simply get ignored...
Edited by James Jimmy, May 4 2014, 06:21:14 AM.
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ORG Signature "Mission 46 is a lie" Theory Discussion Thread My YouTube channel. I'd be glad if you checked it out! | |
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| KingOfNeverland | May 3 2014, 02:53:35 PM Post #25 |
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Not so lonely anymore...
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i think youre just asking for over-realism in a series thats hardly known for being realistic. |
| mgs player since '99.country of origin:portugal. | |
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8:36 PM Jul 11