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PythonselkanHD Last theory.
Topic Started: Apr 28 2014, 05:35:22 PM (4,861 Views)
ballisticola
Member Avatar
Still we carry you.

Quote:
 
Unfortunately Kojima never handled MGS like Zelda. With each new entry he has had to somehow connect it to the last. Seriously, we would have a better story, and a better game overall if we just let the dude start fresh. MGS, PW, GZ, and now TPP is finally allowing him to do that.
But they are all connected to each other? :D
Quote:
 
I like their videos, good entertainment with MGS. Why disrespect that?
Because what's the point? It's clear they think of themselves as world class film makers and made a massive deal of HD version of a video they made. When everything you say sounds far fetched and absurd, and it's proven to be time and time again...why carry on?
Edited by ballisticola, May 1 2014, 12:23:05 PM.
Metal Gear Solid V: Lord of the Parasites - a study of MGSV
Mission 46: The Painful Truth
The Science of Metal Gear: Who is the dominant Snake?

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BatouYukinawa
Light Infantry
Zelda? Yeah right, about as well as MGS' story has been connected. Honestly I think Kojima
went back in time in SE, because he was trying to start fresh. MGS4 I swear only happened to
appease the fans demand for a conclusion to MGS2. So what, he kept it open ended. MGS4's story
I tell myself is some crazy dream I had. The story is complete crap. It's like a bad fan fiction story. But I digress.
Kojima's definitely on the right track since PW
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Acid Boss
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Hi-Tech Soldier
Pro Snake
May 1 2014, 06:03:53 AM
I like their videos, good entertainment with MGS. Why disrespect that?
Because their theories seem to be way out of left field is why they get disrespected. 'Big Boss is... Gray Fox?!!?' So, basically we get to play an entire game with the fall of Big Boss as .. someone else?

Gray fox is cool, don't get me wrong, but he's not so cool to replace the main antagonist in the game that we are all eagerly anticipating to play as again... Regardless of the fact that people wanted Big Bosses next game to be on updated hardware and home console.

Big Bosses story isn't done.. why would we shift the focus to someone else?
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Shinobi2014
Jail Guard
Oblivious
Apr 29 2014, 01:51:57 AM
The only point that genuinely confuses me is the damn BB's shadow. It makes no freaking sense to have a half-assed bald shadow JUST for big boss, pretty much because lightning algorithms do not care about identity of the objects according to the plot xD Sadly, no genius poster in this forum have ever answered my question. And there's a lot of genius around here.
Let me remind you that even the soldiers with hats has a bald shadow as well so I'll stick with the game's imperfection or bug as a reason.
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(SGR) SEAN
Member Avatar
Dive Bombing Eagles
Shinobi2014
May 3 2014, 01:29:32 PM
Oblivious
Apr 29 2014, 01:51:57 AM
The only point that genuinely confuses me is the damn BB's shadow. It makes no freaking sense to have a half-assed bald shadow JUST for big boss, pretty much because lightning algorithms do not care about identity of the objects according to the plot xD Sadly, no genius poster in this forum have ever answered my question. And there's a lot of genius around here.
Let me remind you that even the soldiers with hats has a bald shadow as well so I'll stick with the game's imperfection or bug as a reason.
Also raiden looks like he has a bald shadow aswell
MY THOUGHTS ON THE CURRENT STATE OF MGO3: http://youtu.be/jOp3qaK7S5k Posted Image
My Youtube Channel. http://www.youtube.com/user/TheOuterGaming
My PSN - SGR_SEAN_
My Twitch. http://www.twitch.tv/outergaming
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Risev
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Got it Memeorized?
(SGR) SEAN
May 3 2014, 02:00:54 PM
Shinobi2014
May 3 2014, 01:29:32 PM
Oblivious
Apr 29 2014, 01:51:57 AM
The only point that genuinely confuses me is the damn BB's shadow. It makes no freaking sense to have a half-assed bald shadow JUST for big boss, pretty much because lightning algorithms do not care about identity of the objects according to the plot xD Sadly, no genius poster in this forum have ever answered my question. And there's a lot of genius around here.
Let me remind you that even the soldiers with hats has a bald shadow as well so I'll stick with the game's imperfection or bug as a reason.
Also raiden looks like he has a bald shadow aswell
Was just about to post this as well. I finished playing the Jamais Vu mission, and can confirm that Raiden indeed has a bald shadow as well. So now, we have two characters with bold shadows, both being playable. I think this confirms that it isn't for any reason like "VR!" or "Body Double!", but rather for a technical reason.
Posted Image
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(SGR) SEAN
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Dive Bombing Eagles
I decided to play mgs4 because i thought. Hm didnt snake have a bald shadow there too? And yea he does.
Even in mgo characters that had long hair never showed in their shadows.
Liquid ocelot, mei ling, johnny, meryl, raiden, vamp. They all had bald shadows. Exept snake had his bandana.
So in short.
Characters with longer hair wont have it show up on their shadow.
It is a technical limitation and nothing more.
Now can we please put this to rest now?
MY THOUGHTS ON THE CURRENT STATE OF MGO3: http://youtu.be/jOp3qaK7S5k Posted Image
My Youtube Channel. http://www.youtube.com/user/TheOuterGaming
My PSN - SGR_SEAN_
My Twitch. http://www.twitch.tv/outergaming
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The Baneposter
Member Avatar
Only me

Acid Boss
May 1 2014, 06:37:02 PM
Pro Snake
May 1 2014, 06:03:53 AM
I like their videos, good entertainment with MGS. Why disrespect that?
Because their theories seem to be way out of left field is why they get disrespected. 'Big Boss is... Gray Fox?!!?' So, basically we get to play an entire game with the fall of Big Boss as .. someone else?

Gray fox is cool, don't get me wrong, but he's not so cool to replace the main antagonist in the game that we are all eagerly anticipating to play as again... Regardless of the fact that people wanted Big Bosses next game to be on updated hardware and home console.

Big Bosses story isn't done.. why would we shift the focus to someone else?
Dammn man, that's a massive far cry from the dude who was the number one supporter of the body double/Gray Fox/etc theory. What happened to change your mind in such a huge, radical 180 degrees way?
Posted Image
Spoiler: click to toggle
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Oblivious
Light Infantry
(SGR) SEAN
May 3 2014, 04:55:26 PM
I decided to play mgs4 because i thought. Hm didnt snake have a bald shadow there too? And yea he does.
Even in mgo characters that had long hair never showed in their shadows.
Liquid ocelot, mei ling, johnny, meryl, raiden, vamp. They all had bald shadows. Exept snake had his bandana.
So in short.
Characters with longer hair wont have it show up on their shadow.
It is a technical limitation and nothing more.
Now can we please put this to rest now?
Now that's a conclussive answer and something that won't help at all to the business side of the Fox engine.
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KoRnFlakes
Member Avatar
Grab that cane, pop that vicoden and tell them bitches it's not lupus!
Oblivious
May 3 2014, 09:36:31 PM
(SGR) SEAN
May 3 2014, 04:55:26 PM
I decided to play mgs4 because i thought. Hm didnt snake have a bald shadow there too? And yea he does.
Even in mgo characters that had long hair never showed in their shadows.
Liquid ocelot, mei ling, johnny, meryl, raiden, vamp. They all had bald shadows. Exept snake had his bandana.
So in short.
Characters with longer hair wont have it show up on their shadow.
It is a technical limitation and nothing more.
Now can we please put this to rest now?
Now that's a conclussive answer and something that won't help at all to the business side of the Fox engine.
It's a fucking shadow...who gives a shit that it doesn't show his hair? Really the people who think this is a big goddamn deal need to quit gaming and go do something else if all they're going to do is go through every detail with a fine toothed comb and then start bitching about the most trivial things they can find.
Posted Image
Posted Image

You ever wonder...if any of the MGS franchise rations...includes pancakes?

Jack Daniels Whiskey, for when you want to touch as many people as possible!
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Kulbelbolka
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Light Infantry
Basically all PythonSelkan's video concludes to that:
- Protagonist of MGSV is Grey Fox.
- Why?
- Why not?
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ballisticola
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Still we carry you.

Oblivious
May 3 2014, 09:36:31 PM
(SGR) SEAN
May 3 2014, 04:55:26 PM
I decided to play mgs4 because i thought. Hm didnt snake have a bald shadow there too? And yea he does.
Even in mgo characters that had long hair never showed in their shadows.
Liquid ocelot, mei ling, johnny, meryl, raiden, vamp. They all had bald shadows. Exept snake had his bandana.
So in short.
Characters with longer hair wont have it show up on their shadow.
It is a technical limitation and nothing more.
Now can we please put this to rest now?
Now that's a conclussive answer and something that won't help at all to the business side of the Fox engine.
It doesn't help...if it wasn't a PS3 game. Have you seen PES on PS3? It's hardly revolutionary. A stock lighting system saves on resources. It's not a limitation of the engine, it's a limitation of a generation.
Metal Gear Solid V: Lord of the Parasites - a study of MGSV
Mission 46: The Painful Truth
The Science of Metal Gear: Who is the dominant Snake?

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Oblivious
Light Infantry
KoRnFlakes
May 3 2014, 10:28:58 PM
It's a fucking shadow...who gives a shit that it doesn't show his hair? Really the people who think this is a big goddamn deal need to quit gaming and go do something else if all they're going to do is go through every detail with a fine toothed comb and then start bitching about the most trivial things they can find.
If I'm going to start a video game business and I don't have the capabilities (lots of programmers, physicists, etc.) to make an engine from scratch, I'd choose a better engine than the fox engine. Now do you get it? Or you just like to act badass for the sake of it? xD
Edited by Oblivious, May 3 2014, 11:29:25 PM.
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Oblivious
Light Infantry
ballisticola
May 3 2014, 10:48:48 PM
Oblivious
May 3 2014, 09:36:31 PM
(SGR) SEAN
May 3 2014, 04:55:26 PM
I decided to play mgs4 because i thought. Hm didnt snake have a bald shadow there too? And yea he does.
Even in mgo characters that had long hair never showed in their shadows.
Liquid ocelot, mei ling, johnny, meryl, raiden, vamp. They all had bald shadows. Exept snake had his bandana.
So in short.
Characters with longer hair wont have it show up on their shadow.
It is a technical limitation and nothing more.
Now can we please put this to rest now?
Now that's a conclussive answer and something that won't help at all to the business side of the Fox engine.
It doesn't help...if it wasn't a PS3 game. Have you seen PES on PS3? It's hardly revolutionary. A stock lighting system saves on resources. It's not a limitation of the engine, it's a limitation of a generation.
So... In PS4/xOne does the shadows look good?
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(SGR) SEAN
Member Avatar
Dive Bombing Eagles
Oblivious
May 3 2014, 11:30:36 PM
ballisticola
May 3 2014, 10:48:48 PM
Oblivious
May 3 2014, 09:36:31 PM
(SGR) SEAN
May 3 2014, 04:55:26 PM
I decided to play mgs4 because i thought. Hm didnt snake have a bald shadow there too? And yea he does.
Even in mgo characters that had long hair never showed in their shadows.
Liquid ocelot, mei ling, johnny, meryl, raiden, vamp. They all had bald shadows. Exept snake had his bandana.
So in short.
Characters with longer hair wont have it show up on their shadow.
It is a technical limitation and nothing more.
Now can we please put this to rest now?
Now that's a conclussive answer and something that won't help at all to the business side of the Fox engine.
It doesn't help...if it wasn't a PS3 game. Have you seen PES on PS3? It's hardly revolutionary. A stock lighting system saves on resources. It's not a limitation of the engine, it's a limitation of a generation.
So... In PS4/xOne does the shadows look good?
They look sharper but not different.
The last gen versions is what holds the phantom pain back because current gen was not the focus of development.
MY THOUGHTS ON THE CURRENT STATE OF MGO3: http://youtu.be/jOp3qaK7S5k Posted Image
My Youtube Channel. http://www.youtube.com/user/TheOuterGaming
My PSN - SGR_SEAN_
My Twitch. http://www.twitch.tv/outergaming
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Risev
Member Avatar
Got it Memeorized?
I love that some think that shadows having hair are at the top of the Fox Engine programmers' priorities. Seriously, the only people who care about shadows having hair are the same people looking for an excuse to start a theory on a body double. If Python didn't do his theory on Gray Fox and the hair, then nobody would've even noticed that the hair had no shadows, and if they did, they wouldn't have cared.
Posted Image
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BatouYukinawa
Light Infantry
Officially it's a game, unofficially GZ is a freaking demo. Why do any of you expect perfection then?
TPP will be polished, but I doubt Kojima really put GZ through the same rigorous testing phase as say
every other MGS to date. It's unfinished, and it's only real purpose is to improve upon TPP by means
of feed back from the fan base. What is KP doing? They are encouraging feed back obviously to
make TPP virtually gripe free.
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Oblivious
Light Infantry
(SGR) SEAN
May 4 2014, 12:22:09 AM
They look sharper but not different.
The last gen versions is what holds the phantom pain back because current gen was not the focus of development.
Are you sure? Do you have any source about it?

It seems stupid to me as a developer to provide less features restrained by old hardware in an application where its future deployment will be mostly in newer platforms. As the owner of a huge application as this, I'd provide options to future clients, not... This.

Quote:
 
I love that some think that shadows having hair are at the top of the Fox Engine programmers' priorities.

Well, engine developers work in teams depending in their degree of specialization. Lightning specialist should care about shadows because... Hair or not, shadows are everywhere.

Quote:
 
the only people who care about shadows having hair are the same people looking for an excuse to start a theory on a body double

I don't care about theories' validity. Most of them are stupid to me, after all. Hallucination, VR, body double, chiquiet, trigger/timer bombs xD, you name it.
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Risev
Member Avatar
Got it Memeorized?
Oblivious
May 4 2014, 01:12:17 AM
(SGR) SEAN
May 4 2014, 12:22:09 AM
They look sharper but not different.
The last gen versions is what holds the phantom pain back because current gen was not the focus of development.
Are you sure? Do you have any source about it?

It seems stupid to me as a developer to provide less features restrained by old hardware in an application where its future deployment will be mostly in newer platforms. As the owner of a huge application as this, I'd provide options to future clients, not... This.

Quote:
 
I love that some think that shadows having hair are at the top of the Fox Engine programmers' priorities.

Well, engine developers work in teams depending in their degree of specialization. Lightning specialist should care about shadows because... Hair or not, shadows are everywhere.

Quote:
 
the only people who care about shadows having hair are the same people looking for an excuse to start a theory on a body double

I don't care about theories' validity. Most of them are stupid to me, after all. Hallucination, VR, body double, chiquiet, trigger/timer bombs xD, you name it.
I know, but they have a budget and priorities. Besides, maybe it has something to do with performance taking a bit of a hit for those shadows with hair, after all, performance does take a hit with realtime shadows, which is seen in many other games such as Skyrim.

Whatever might be the reason, I'm sure that even though the programmers want perfection, they have to cut some corners due to budget and performance of the game, and the shadows are one aspect of them. Besides, the hair reflected in the shadow is the least of the problems plaguing the shadows in Ground Zeroes. The shadows themselves look very unattractive and unrealistic. They look very blocky, especially during daytime. I'd understand the nitpicking about the hair if the shadows themselves were great, but there are way too many problems with the shadows that require fixing.
Posted Image
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Oblivious
Light Infantry
Risev
May 4 2014, 01:19:47 AM
I know, but they have a budget and priorities. Besides, maybe it has something to do with performance taking a bit of a hit for those shadows with hair, after all, performance does take a hit with realtime shadows, which is seen in many other games such as Skyrim.

Whatever might be the reason, I'm sure that even though the programmers want perfection, they have to cut some corners due to budget and performance of the game, and the shadows are one aspect of them. Besides, the hair reflected in the shadow is the least of the problems plaguing the shadows in Ground Zeroes. The shadows themselves look very unattractive and unrealistic. They look very blocky, especially during daytime. I'd understand the nitpicking about the hair if the shadows themselves were great, but there are way too many problems with the shadows that require fixing.
Yeah, that's usually the cause for many glitches or unrealistic graphics: the best possible approximations of the real phenomena isn't enough to accurately describe it and/or undersampling.

As I have said, as a developer, it's just curious to me.
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