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| Biggest Fears for TPP | |
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| Tweet Topic Started: May 23 2014, 02:23:41 AM (4,496 Views) | |
| Trigsby | Jun 10 2014, 02:05:11 AM Post #121 |
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Don't fight it.
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I really want to actually see Zero in this game, I'm sure we will, but from the trailers we haven't gotten at least a tiny hint of him. |
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| ZetsubouNoNnoitra | Jun 10 2014, 02:49:09 AM Post #122 |
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I will always be with you
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The game seems to have a great gameplay and great cutscenes!! I trust Kojima to deliver a good story as I enjoyed MGS 1 2 3 4 PW although PW was lacking for me!! so what's left? The only two thing would disappoint me is a 2016 release date. Or if we got less than the standard 5 hour cutscene especially since we are told that the gameplay is longer than previous games. GZ is a great game and so will TPP be
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![]() "Boss... you say there's only room for one Snake... no... the world is better off... without Snakes..." Big Boss. 2014. | |
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| StealthyOne | Jun 10 2014, 04:27:08 AM Post #123 |
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Light Infantry
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I'll be honest, I hope this game is as far away from GTAV as possible. Kojima expressed a lot of respect for GTA. But to be honest, while I enjoyed the campaign in GTAV, most of the other open world content was meaningless. That seems to be an issue with open world games. They focus too much on "side missions" and "mini games" and dont give enough devotion to the larger story at hand. I dont mind side missions as long as they somewhat contribute to the story. Or in the case of PW contribute to mother base or its recruits. Anything else is just filler. And filler doesnt impress me. |
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| Heisenberg | Jun 10 2014, 04:28:55 AM Post #124 |
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MGSF Patriot
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We won't have to worry. The premise for this game is the best MGS has ever been. |
FOX-HOUND Award
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| StealthyOne | Jun 10 2014, 04:38:49 AM Post #125 |
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Light Infantry
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This is true. I really want to see how the mother base mechanic will work in MGSV. I want to know if we'll actually be able to walk around and interact with it like it was previously stated. Also curious to see how the online and mission creator hashes out. |
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| Heisenberg | Jun 10 2014, 04:40:26 AM Post #126 |
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MGSF Patriot
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Yeah. I'm pretty vocal about my disdain with Kojima. Complete crap to promise multiple features and not show them, especially when you have a reputation of relentlessly exaggerating or not even featuring promises altogether. |
FOX-HOUND Award
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| Marty-esque | Jun 11 2014, 04:39:27 AM Post #127 |
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Light Infantry
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After reading the demo reactions I'm a little worried TPP will have some of the things I really disliked from peace walker. I fear there will be missions that you won't really be able to complete without a certain weapon being at a certain level, so You'll have to play a bunch of missions over again to grind that weapon. Now hopefully since this is a console game and there are many approaches to complete missions, it won't be a problem. |
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| JKMoneyShizzle | Jun 11 2014, 04:43:40 AM Post #128 |
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Best In the World!
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peace walker was a psp game and was very limited with what you could do with it, i think with tpp we can do whatever we imagine to a certain extent, i dont see much grinding happening in this game |
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| Switch | Jun 11 2014, 05:16:02 AM Post #129 |
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Nothing in the descriptions I've seen so far suggest grinding. I'm a little sceptical over how currency will inhibit abuse of features like the fulton, but I'm very optimistic thus far.
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| minimii | Jun 11 2014, 05:34:36 AM Post #130 |
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I'm still betting it's essentially PW 2.0 at the core, but (hopefully) done much more interestingly. |
![]() Old Sigs made by Z3L
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