| We hope you enjoy your visit. You're currently viewing our forum as a guest. This means you are limited to certain areas of the board and there are some features you can't use. If you join our community, you'll be able to access member-only sections, and use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Registration is simple, fast, and completely free. Why join MGSF?
If you are already a member, please log in to your account to access all of your features: |
| Did kojima pull something off?; Reasons behind GZ release | |
|---|---|
| Tweet Topic Started: May 23 2014, 10:23:59 AM (2,549 Views) | |
| MSFSOLDIER | May 26 2014, 01:37:00 PM Post #21 |
|
Light Infantry
|
2 games = more money |
| |
![]() |
|
| Ef9 o shea | May 26 2014, 05:44:35 PM Post #22 |
![]()
Hadoken
![]()
|
Kojima always has some master plan |
![]() | |
![]() |
|
| big_boss1988 | May 26 2014, 06:17:09 PM Post #23 |
![]()
I Am The Hype
![]()
|
I said making up. They haven't just started. They made the engine before the game of course. |
![]() Spoiler: click to toggle MGSF PEACE
| |
![]() |
|
| GRAY-HAWK | May 26 2014, 06:20:14 PM Post #24 |
![]()
The One Who Knocks
|
In my eyes its a way to get people talking. The whole thing was a great way to get people talking, we all did, you only have to remember this forum when it released and how many people wanted their voices to be heard on whether it was a good idea or not. Regardless of whether the whole prologue stunt worked or not, it certainly turned some heads. Whatever is coming out of GZ could probably be what's going into any additional funds for marketing TPP. |
| |
![]() |
|
| Zetheraxza | May 26 2014, 10:25:23 PM Post #25 |
|
Jail Guard
|
It made a million and counting since last month so I wouldn't say the sales are bad. What they got for the content they gave us is pretty good by their end while controversial for our part. Now when he says that he's afraid that the game is too big for players to finish. I hope it is big in terms of content/missions etc. because extra collectibles and completion ratio like in GZ doesn't make it big at all. Unlocking a few extra weapons doesn't make it big or with clear ranks. His idea of big better not mean trial and errors to get S-Rank to unlock some guns. Time spent =/= large game. Large content makes it a large game. I spent 89 hours in GZ. That's not a huge game, just time. |
![]() |
|
| Novitch | May 26 2014, 10:54:04 PM Post #26 |
![]()
Knight
|
^ this And depending on we version we got MGSV would probably end up costing around $80-$90 And if MGO3 its sold separate then lol |
![]() |
|
| Heisenberg | May 27 2014, 04:01:12 AM Post #27 |
![]()
MGSF Patriot
|
Hush. Don't give them ideas. |
FOX-HOUND Award
| |
![]() |
|
| OnionLayers | May 27 2014, 04:29:35 AM Post #28 |
|
Light Infantry
|
I thought GZ was to get people hyped up for The Phantom Pain and get cash doing it? |
| |
![]() |
|
| Novitch | May 27 2014, 04:32:05 AM Post #29 |
![]()
Knight
|
Pretty much it |
![]() |
|
| senorroboto2k5 | May 27 2014, 09:00:53 AM Post #30 |
|
Light Infantry
|
Kojima said it was to get a MGS title out there for the beginning of the next gen, and they split it up because the wait for the full thing would take too long. That's pretty much it. There's some marketing inherently tied into that... obviously they make more, people are buying the full MSGV experience for $90 when it's said and done. All the "tutorial" speak is just BS, Kojima trying to justify the separate release further |
![]() |
|
| ballisticola | May 27 2014, 11:54:43 AM Post #31 |
![]()
Still we carry you.
![]()
|
I still can't believe people are saying they split it up? Kojima has specifically said GZ would come first and then TPP. It was only after realising it's length would be a problem that he started making excuses for it...and then when that had died down he was back to saying he always wanted it this way. It was made very clear it was being made to be released after PW. Saying he wanted TPP out for next gen, but it was taking too long is a blatant lie. They only started given out PS4 dev kits in 2012...were they seriously expecting to make the full game in 2 years?But there's no doubt that GZ really is a very good beta test. And whatever other test Kojima can think of If GZ is to fund future development, then I'd hate to think of want TPP is going to be like?
|
|
Metal Gear Solid V: Lord of the Parasites - a study of MGSV Mission 46: The Painful Truth The Science of Metal Gear: Who is the dominant Snake? | |
![]() |
|
| Acid Boss | May 27 2014, 03:29:36 PM Post #32 |
|
Hi-Tech Soldier
|
Ball, in no way am I trying to stir the pot but there are numerous articles/interviews that surfaced pre-GZ release that would beg to differ with your statement there. Whether or not GZ was planned to come first and then TPP later, they seemed to indicate differently in press releases, misleading you to believe that Konami/KJP were indecisive as to whether GZ would be a separate release or part and parcel of TPP. 'It is known' |
![]() |
|
| ballisticola | May 27 2014, 04:15:10 PM Post #33 |
![]()
Still we carry you.
![]()
|
Everything I said was from Kojima. My point is how contradictory it all is. Kojima claiming he didn't know what to with it, is not the same as them splitting one game in two and selling it, because they didn't know what to do with it. It's also highly possible (and has said it) that he wanted to join the two together, but because of the differences in technology between the two (which has also been said), he couldn't. For his team and us, GZ is just* a testing arena before we move on to the real thing. *Not "just", just a figure of speech
Edited by ballisticola, May 27 2014, 04:16:17 PM.
|
|
Metal Gear Solid V: Lord of the Parasites - a study of MGSV Mission 46: The Painful Truth The Science of Metal Gear: Who is the dominant Snake? | |
![]() |
|
| Silent Assassin | May 27 2014, 04:18:48 PM Post #34 |
|
ΜΟΛΩΝ ΛΑΒΕ
![]()
|
Before PW came out Kojima said it'll take around 100 hours to unlock everything/complete PW to 100%. It turned out that he counted unlocking all the different insignias and emblems, S ranking everything etc., into those 100 hours. I wouldn't be surprised he does the same with MGSV. |
| |
![]() |
|
| big_boss1988 | May 27 2014, 05:13:38 PM Post #35 |
![]()
I Am The Hype
![]()
|
I kept myself in the dark for PW. So, if that was the case, then we are looking at an average MGS game in terms of length. I would assume that it's the same as MGS4 length. Give or take some hours. |
![]() Spoiler: click to toggle MGSF PEACE
| |
![]() |
|
| Novitch | May 27 2014, 06:20:28 PM Post #36 |
![]()
Knight
|
What do you mean with "diference in tech"? All I know is that MGSV is made in the FOX engine. There was no reason to split it only for a quick cash |
![]() |
|
| Bladewolf | May 27 2014, 06:24:27 PM Post #37 |
|
kojima is incredible! how the fuck have i not seen that?!
|
The only thing Kojima pulled off is being a greedy bastard that releases paid demos devoid of content to the public. |
| Karma's a bitch, huh? Fucking hack | |
![]() |
|
| senorroboto2k5 | May 27 2014, 07:24:34 PM Post #38 |
|
Light Infantry
|
He said he wanted something out for the next gen, not the full TPP specifically. Maybe it was always a smaller game (GZ). So I believe him when he says the goal was to get a MGS title out in time for the next gen. But him calling it the prologue + the way he was uncertain about it being released to the press = the notion that it was "split" up at some point... although that point could've been the very beginning, or when they got the dev kits in 2012. Regardless, Kojima didn't pull something innovative off with the 2 game release, as the thread is asking
Edited by senorroboto2k5, May 27 2014, 07:27:53 PM.
|
![]() |
|
| ballisticola | May 27 2014, 10:37:40 PM Post #39 |
![]()
Still we carry you.
![]()
|
The lead designer talked about how it was made with different technology and how GZ was used to teach the team how use the FOX engine. Exactly, so he can't have been talking about TPP, because it was being made separately. It just sounds like he wanted GZ out after PW, but the production got slowed down by Rising. Then they started on TPP when they had got used to the new engine. So it makes more sense that they tried to join the two and realised the differences were a problem. And, of course, some Konami executive(s) would push for two releases. Of course, all of this turns to shit if they join the two together with no changes
|
|
Metal Gear Solid V: Lord of the Parasites - a study of MGSV Mission 46: The Painful Truth The Science of Metal Gear: Who is the dominant Snake? | |
![]() |
|
| The Baneposter | May 30 2014, 10:08:32 AM Post #40 |
![]()
Only me
![]()
|
It shipped a million copies, it didn't sell a million copies. The whole length thing really brought the sales down I suspect. |
![]() Spoiler: click to toggle | |
![]() |
|
| 1 user reading this topic (1 Guest and 0 Anonymous) | |
| Go to Next Page | |
| « Previous Topic · Metal Gear Solid V: The Phantom Pain · Next Topic » |





















[


Kojima has specifically said GZ would come first and then TPP. It was only after realising it's length would be a problem that he started making excuses for it...and then when that had died down he was back to saying he always wanted it this way. It was made very clear it was being made to be released after PW. Saying he wanted TPP out for next gen, but it was taking too long is a blatant lie. They only started given out PS4 dev kits in 2012...were they seriously expecting to make the full game in 2 years?








8:24 PM Jul 11