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| Protagonist and player relationship in The Phantom Pain; Some thoughts after last trailer | |
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| Tweet Topic Started: Jun 11 2014, 02:15:02 AM (2,179 Views) | |
| Agent | Jun 11 2014, 12:39:40 PM Post #21 |
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shit sorry.
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| Fascist Weasel | Jun 11 2014, 12:43:29 PM Post #22 |
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"But I haven't lost my skull.."
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MGSV should challenge you. You should be forced to do things you don't want to do. Big Boss should formulate plans on the fly and it is our job to exact these terrible things. Kojima wants to elevate the medium and challenging the players morals and comfort zone is the way to do it. |
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| Hakola | Jun 11 2014, 12:48:44 PM Post #23 |
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Heavily-Armed Trooper
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Eh, it's okay. I wasn't exactly in my best mood when I read it, so that's reflected in my post. And it's a games forum. Spoilers will happen if I choose to read about speculations and stuff. |
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"Who the hell are you!?" "Hurt me, Snake! HURT ME MORE!" "GRAY FOX!" | |
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| Novitch | Jun 11 2014, 12:49:42 PM Post #24 |
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Knight
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Dont worry thats debatable I dont see it that way |
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| _se7en_ | Jun 11 2014, 12:51:09 PM Post #25 |
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Hi-Tech Soldier
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exactly! well said. The reason that TLOU is one of my favourite games is because it played with my emotions- from sadness to anger,etc- and in a way, it made me detach from the protagonist but i never felt yself lost or like i didn't understand why he did certain things. That moment made the game even better, because it kept me thinking about it... To me seeing BB turn into the villain we know of will hurt me but it will make the game much more intense so i totally disagree with you. |
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| Novitch | Jun 11 2014, 12:53:42 PM Post #26 |
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Knight
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MGSV its supposed to sell you that as a player I do think it was a mistake to reveal the player that skully was behind the attack, while bb does not know. That harms the bond between player and character I myself am pretty pissed so I kinda dont worry(all those painfull grinded hrs in PW destroyed by Skully!!!!(but bb think it was cypher instead urgh))But bb and the player dont like cypher anyways tho |
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| Bladewolf | Jun 11 2014, 02:42:50 PM Post #27 |
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kojima is incredible! how the fuck have i not seen that?!
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That game is just a year old game jackass, is not old. |
| Karma's a bitch, huh? Fucking hack | |
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| ZetsubouNoNnoitra | Jun 11 2014, 03:06:21 PM Post #28 |
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I will always be with you
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I like how you are saying that while the devs themselves spoiled a lot in their remastered trailer assuming that most of the people have played it already ![]() Plus considering Joel as a bad guy is totally subjective cause: Spoiler: click to toggle
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![]() "Boss... you say there's only room for one Snake... no... the world is better off... without Snakes..." Big Boss. 2014. | |
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| The Baneposter | Jun 11 2014, 03:07:52 PM Post #29 |
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Only me
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Irrelevant what we would have done, its still the wrong decision and its why the ending was brilliant. It was unapologetic and didn't try to BS. |
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| ZetsubouNoNnoitra | Jun 11 2014, 03:22:19 PM Post #30 |
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I will always be with you
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you may have point but it does not make him the villain of the game!! Spoiler: click to toggle
Edited by ZetsubouNoNnoitra, Jun 11 2014, 03:57:44 PM.
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![]() "Boss... you say there's only room for one Snake... no... the world is better off... without Snakes..." Big Boss. 2014. | |
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| Switch | Jun 11 2014, 03:39:37 PM Post #31 |
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Absolutely - it was unapologetic and I think that was possibly the best thing about it. It never tried to make you believe that he was in the right and this was only enhanced by... Spoiler: click to toggle It absolutely made the experience better and experiencing a disconnect with Joel was never an issue. I don't expect MGSV's storytelling to be on par with that of TLoU, which I adore and can't think of a single criticism for, but I'd love for it to take steps towards achieving some of what TLoU did. ![]() |
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| Thermals! | Jun 11 2014, 04:21:29 PM Post #32 |
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=]
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Who said it was an old game? Take your poverty reading comprehension skills elsewhere. Edited by Thermals!, Jun 11 2014, 04:49:17 PM.
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| PEACE will come. | |
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| hstrip | Jun 11 2014, 10:23:10 PM Post #33 |
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Jail Guard
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Maybe you start out as "Punished Snake", with player in control like GZ. Shit hits the fan again. 'Punished' becomes 'Venom'. Miller bolts for FOXHOUND when Skullface joins. Time passes. Story takes over and then boom- You're Solid Snake training under Miller and eventually taking down Outer Heaven (that you helped create as Big Boss) like in original Metal Gear. |
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| Devil Boss | Jun 11 2014, 11:00:11 PM Post #34 |
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Fast and Correct!
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This is precisely what fascinates me most about this game, even more than the open world action. The fact that Big Boss is becoming the monster we all know he will be, and that we have to - have to - play as him. To play a villain, a real villain with his own past and reasons, would be a first in videogame storytelling. To have to play as him as he does horrible things, and be forced to play along, would be amazing. What better way to see things from Big Boss' perspective? Maybe we would try to justify him at first, but as the game goes on, that's no longer possible and we should have to accept that he's beyond redemption. It would mirror the way other characters will see him as well; a hero and legend when the game begins, a monster when it ends. In other words, Big Boss' fall will be felt firsthand, and that would be incredible. This is not the kind of game where you play as the hero who saves the world, or the antihero who does questionable things but remains good deep down, or even the game where the main character does morally grey things and leaves you thinking about it. In this game, you play a bloodlusted murderer who will stop at nothing - nothing - to get his way. If the game actually delivers on this front, it will be unique. And it would make a sequel with Solid Snake all the more relevant, as you take down the tyrant you helped empower in the last game. |
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| RazorSnake | Jun 13 2014, 02:48:10 PM Post #35 |
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Agent
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Exactly. It's no surprise that he's gonna do bad things willingly. It's not like he's being forced to be but he's decided to respond to his pain in the wrong way. It's not just Patriot propaganda that makes him look like a dictator but his own actions too. I don't even think Patriot propaganda has a part because if they had spread propaganda how does it it help the whole messiah image they still tried to paint by declassifying Big Boss' file making the war criminal look like a war hero? I think his own actions, though he thinks it's ok paint him as a villain. Anakin Skywalker thought he was doing good because he was trying to gain power to save his wife. I found it hard to sympathize with him slaughtering kids and his own comrades though. Anakin was twisted thinking he was bringing peace and justice to the galaxy with his actions but his own actions painted him as a villain. Same thing with when Skywalker murdered the Sand ppl we may look at that as a good thing in the sense that their savages but to go as far as to slaughter the women and the kids because he thought it was right, doesn't paint him gray to me. I've seen villains always try to justify their actions. I think we'll be able to sympathize with him in some instances but in some we'll be like damn was that necessary. He's bound to become the man he is in MG1 and 2. Even after nuclear weapons were coming to a halt around the world he still held one and the man said he can't imagine a world without war. He wanted war to continue even with signs of peace. |
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| The Baneposter | Jun 13 2014, 05:19:32 PM Post #36 |
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Only me
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This is definitely not the first time you play as a morally ambiguous or reprehensible video game character, especially so if you count games with choice involved, but that doesn't make the notion of seeing Big Boss end up, or how he ended up as the One Eyed Man from Metal Gear less exciting. Zetsu@ Spoiler: click to toggle
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so I kinda dont worry(all those painfull grinded hrs in PW destroyed by Skully!!!!(but bb think it was cypher instead urgh))








1:18 AM Jul 11