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Phantom Pain Gameplay Presentation
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Topic Started: Jun 19 2014, 01:09:36 PM (30,191 Views)
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JKMoneyShizzle
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Jun 20 2014, 03:08:38 AM
Post #241
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Best In the World!
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- Bladewolf
- Jun 20 2014, 02:41:25 AM
- Inspector_Swag
- Jun 20 2014, 02:35:38 AM
I see Boxman's point about being OP. But Bladewolf, no offense man, you sounded retarded. This might not be the best graphics, but to say it looks like shit shows you're being ridiculous. I'm one of the few who doesn't hate you, and I think you make decent points a lot. But this game looks like shit? You're wrong.
Its looks just bad man, im sorry maybe im used to past games being showcases in their time, but compared to past games, yeah..... this looks pretty poor, also, i dont know why people goes crazy on me, i think the gameplay could be the best in the series, but im not blind, this thing looks average at best. no offense but the way you word things you come off as an ass hole, as well as insulting the people who actually like this games. I am all for criticism however I am more for constructive criticism, that benefits the game and it's members of the gaming community. Plus we are judging a cross platform game on different generations of systems, and also the game is not finished yet are there is still room for improvement
plus can anyone else name a open missioned game like mgs that runs at 1080p at 60fps?
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slang
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Jun 20 2014, 03:10:18 AM
Post #242
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Light Infantry
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- Boxman108
- Jun 20 2014, 02:13:07 AM
The moment the graphics see a downgrade, the fanboys change sides and say they never mattered in the first place lol. So much for the amazing fox engine. Games like RDR have way better lighting engines, far less pop in, and have far more content than GZ. TPP won't be too different.
As far as better AI goes, there's MGS2 and 3, pretty much most of the Halo games, TLoU, etc. How can anyone not see that they are nowhere near agressive enough, nor equipped well enough, especially now with a more OP CQC system, instant regen health, ability to sprint, no stamina or psyche or stress to hold Snake back, tagging, reflex, being able to "knock" anywhere, OP boxes, etc.? Feels like it's the complete opposite of the design philosophy behind gems like Demon's or Dark Souls and even in those the AI could be wonky. Pretty much the only good thing they've added is bullet drop. HAAHAH......
why are you even in this forum?
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Check out my website proposal for MGSV:PHANTOM PAIN on behance| Behance
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Agent
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Jun 20 2014, 03:12:17 AM
Post #243
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Graphics looks fine to me. And it was only a gameplay showcase (running at the magic 1080p 60fps) so the released game can only look better if anything.
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See Greene
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Jun 20 2014, 03:12:42 AM
Post #244
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- CryptDemon
- Jun 20 2014, 03:08:31 AM
I feel like the game is much less big now that we've been in it. It was roughly 1000 m from start to the documents on this demo. The means the whole level is about 4 times that in length, so we can cover it pretty fast.
In the video he goes about 350 meters in 10 seconds on horseback. That means we can run the length of the Afghan map in about 5 and half minutes on horse. over analyzation much?
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CryptDemon
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Jun 20 2014, 03:16:35 AM
Post #245
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Light Infantry
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- See Greene
- Jun 20 2014, 03:12:42 AM
- CryptDemon
- Jun 20 2014, 03:08:31 AM
I feel like the game is much less big now that we've been in it. It was roughly 1000 m from start to the documents on this demo. The means the whole level is about 4 times that in length, so we can cover it pretty fast.
In the video he goes about 350 meters in 10 seconds on horseback. That means we can run the length of the Afghan map in about 5 and half minutes on horse.
over analyzation much? Who cares? It's a MGS forum. That's all this whole site is, is a bunch of us MGS nerds over analyzing everything for 100s and 100s of pages.
I'm not shitting on the game. I still looks fun as hell. I just had the impression of it being much bigger, and this video gives us some actual feeling of scale.
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Heisenberg
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Jun 20 2014, 03:21:27 AM
Post #246
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MGSF Patriot
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- CryptDemon
- Jun 20 2014, 03:16:35 AM
- See Greene
- Jun 20 2014, 03:12:42 AM
- CryptDemon
- Jun 20 2014, 03:08:31 AM
I feel like the game is much less big now that we've been in it. It was roughly 1000 m from start to the documents on this demo. The means the whole level is about 4 times that in length, so we can cover it pretty fast.
In the video he goes about 350 meters in 10 seconds on horseback. That means we can run the length of the Afghan map in about 5 and half minutes on horse.
over analyzation much?
Who cares? It's a MGS forum. That's all this whole site is, is a bunch of us MGS nerds over analyzing everything for 100s and 100s of pages. I'm not shitting on the game. I still looks fun as hell. I just had the impression of it being much bigger, and this video gives us some actual feeling of scale.
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FOX-HOUND Award
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See Greene
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Jun 20 2014, 03:31:08 AM
Post #247
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- Inspector_Swag
- Jun 20 2014, 03:21:27 AM
- CryptDemon
- Jun 20 2014, 03:16:35 AM
- See Greene
- Jun 20 2014, 03:12:42 AM
- CryptDemon
- Jun 20 2014, 03:08:31 AM
I feel like the game is much less big now that we've been in it. It was roughly 1000 m from start to the documents on this demo. The means the whole level is about 4 times that in length, so we can cover it pretty fast.
In the video he goes about 350 meters in 10 seconds on horseback. That means we can run the length of the Afghan map in about 5 and half minutes on horse.
over analyzation much?
Who cares? It's a MGS forum. That's all this whole site is, is a bunch of us MGS nerds over analyzing everything for 100s and 100s of pages. I'm not shitting on the game. I still looks fun as hell. I just had the impression of it being much bigger, and this video gives us some actual feeling of scale.
 lmao
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CryptDemon
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Jun 20 2014, 03:41:24 AM
Post #248
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Light Infantry
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Oh man, the couch in the documents room is proper size. No more jack and the bean stalk sized furniture like in MGS4.
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Letho
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Jun 20 2014, 03:42:11 AM
Post #249
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"Pam paraam, pam pam paraaam.."
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- Bladewolf
- Jun 20 2014, 02:02:27 AM
Yeah looks bad, I bought a next gen console to play games with next gen graphics, Witcher 3, a actual open world game is already confirmed as 1080p game in High PC settings for PS4 by the devs, this game looks like complete shit, i think looks even more poor than before, thanks to Koji bullshit. Well. Red Engine > Fox Engine for sure. Mostly because unlike Fox, Red Engine was developed from the ground up as a "next gen" engine.
Also, CDPR said they're "targeting" 1080p. If TW3 will actually run native 1080p on PS4 is yet to be seen. Also, CDPR is targeting 30fps.
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bigbossbalrog
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Jun 20 2014, 04:03:37 AM
Post #250
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Yuri Addict
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Jesus the scale is huge. What the heck are people complaining about?
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JKMoneyShizzle
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Jun 20 2014, 04:08:27 AM
Post #251
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Best In the World!
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- JackDaRipper
- Jun 20 2014, 03:42:11 AM
- Bladewolf
- Jun 20 2014, 02:02:27 AM
Yeah looks bad, I bought a next gen console to play games with next gen graphics, Witcher 3, a actual open world game is already confirmed as 1080p game in High PC settings for PS4 by the devs, this game looks like complete shit, i think looks even more poor than before, thanks to Koji bullshit.
Well. Red Engine > Fox Engine for sure. Mostly because unlike Fox, Red Engine was developed from the ground up as a "next gen" engine. Also, CDPR said they're "targeting" 1080p. If TW3 will actually run native 1080p on PS4 is yet to be seen. Also, CDPR is targeting 30fps. fox was made for last gen but also current gen it will be by far one of the best looking engines to come when they have more time to strictly focus on current gen, and in regards to the witcher 3 yes it is a good engine and looks good however they are "trying" to target 1080p, that has yet to be seen and are only playing at 30fps, while mgs is 1080p at 60fps.
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Letho
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Jun 20 2014, 04:24:40 AM
Post #252
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"Pam paraam, pam pam paraaam.."
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- JKMoneyShizzle
- Jun 20 2014, 04:08:27 AM
but also current gen it will be by far one of the best looking engines to come when they have more time to strictly focus on current gen With MGSV? Doubt it. If MGR:R2 uses FOX and is only developed for current gen, then maybe.
EDIT: Or actually no. Revengeance 2 will most likely also target 60fps..
Besides you say it like fact even though it's still pure speculation.
Edited by Letho, Jun 20 2014, 04:26:48 AM.
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Vergil
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Jun 20 2014, 04:46:13 AM
Post #253
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Damn glad to see the knocking is back. New box maneuvers are cool as well.
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Boxman108
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Jun 20 2014, 04:58:56 AM
Post #254
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Light Infantry
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- slang
- Jun 20 2014, 03:10:18 AM
- Boxman108
- Jun 20 2014, 02:13:07 AM
The moment the graphics see a downgrade, the fanboys change sides and say they never mattered in the first place lol. So much for the amazing fox engine. Games like RDR have way better lighting engines, far less pop in, and have far more content than GZ. TPP won't be too different.
As far as better AI goes, there's MGS2 and 3, pretty much most of the Halo games, TLoU, etc. How can anyone not see that they are nowhere near agressive enough, nor equipped well enough, especially now with a more OP CQC system, instant regen health, ability to sprint, no stamina or psyche or stress to hold Snake back, tagging, reflex, being able to "knock" anywhere, OP boxes, etc.? Feels like it's the complete opposite of the design philosophy behind gems like Demon's or Dark Souls and even in those the AI could be wonky. Pretty much the only good thing they've added is bullet drop.
HAAHAH...... why are you even in this forum? Sounds like you can't counter my argument.
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Vergil
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Jun 20 2014, 04:59:55 AM
Post #255
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- Boxman108
- Jun 20 2014, 04:58:56 AM
- slang
- Jun 20 2014, 03:10:18 AM
- Boxman108
- Jun 20 2014, 02:13:07 AM
The moment the graphics see a downgrade, the fanboys change sides and say they never mattered in the first place lol. So much for the amazing fox engine. Games like RDR have way better lighting engines, far less pop in, and have far more content than GZ. TPP won't be too different.
As far as better AI goes, there's MGS2 and 3, pretty much most of the Halo games, TLoU, etc. How can anyone not see that they are nowhere near agressive enough, nor equipped well enough, especially now with a more OP CQC system, instant regen health, ability to sprint, no stamina or psyche or stress to hold Snake back, tagging, reflex, being able to "knock" anywhere, OP boxes, etc.? Feels like it's the complete opposite of the design philosophy behind gems like Demon's or Dark Souls and even in those the AI could be wonky. Pretty much the only good thing they've added is bullet drop.
HAAHAH...... why are you even in this forum?
Sounds like you can't counter my argument. Slang just ignore him, hes a well known troll. Just leave it alone, trust me.
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Letho
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Jun 20 2014, 05:01:56 AM
Post #256
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"Pam paraam, pam pam paraaam.."
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Man I really hope you can train those sheep at the Mother Base. Because if you can I'm gonna raise an army of ruthless blood thirsty killer ninja sheep and unleash them at my enemies.
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Vergil
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Jun 20 2014, 05:03:35 AM
Post #257
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- JackDaRipper
- Jun 20 2014, 05:01:56 AM
Man I really hope you can train those sheep at the Mother Base. Because if you can I'm gonna raise an army of ruthless blood thirsty killer ninja sheep and unleash them at my enemies. I wonder if theres a limit on animals and if they share slots with soldiers. Would be funny if you just end up with a full Mother Base of sheep and 0 people besides main characters.
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Boxman108
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Jun 20 2014, 05:11:45 AM
Post #258
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Light Infantry
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lol yes I'm a troll because I didn't fall for the hype.
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Letho
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Jun 20 2014, 05:12:32 AM
Post #259
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"Pam paraam, pam pam paraaam.."
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- Vergil
- Jun 20 2014, 05:03:35 AM
- JackDaRipper
- Jun 20 2014, 05:01:56 AM
Man I really hope you can train those sheep at the Mother Base. Because if you can I'm gonna raise an army of ruthless blood thirsty killer ninja sheep and unleash them at my enemies.
I wonder if theres a limit on animals and if they share slots with soldiers. Would be funny if you just end up with a full Mother Base of sheep and 0 people besides main characters. Yeah. Dem sheep patrolling and driving dem tanks and using AA guns.
Kojima sensei, make it happen.
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Vergil
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Jun 20 2014, 05:13:43 AM
Post #260
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- JackDaRipper
- Jun 20 2014, 05:12:32 AM
- Vergil
- Jun 20 2014, 05:03:35 AM
- JackDaRipper
- Jun 20 2014, 05:01:56 AM
Man I really hope you can train those sheep at the Mother Base. Because if you can I'm gonna raise an army of ruthless blood thirsty killer ninja sheep and unleash them at my enemies.
I wonder if theres a limit on animals and if they share slots with soldiers. Would be funny if you just end up with a full Mother Base of sheep and 0 people besides main characters.
Yeah. Dem sheep patrolling and driving dem tanks and using AA guns. Kojima sensei, make it happen. I hope we can level them up like Pokemon and duel them online.
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