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| Phantom Pain Gameplay Presentation | |
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| Tweet Topic Started: Jun 19 2014, 01:09:36 PM (30,186 Views) | |
| That Fat Hispanic | Jun 20 2014, 06:10:08 PM Post #341 |
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Kuwabara Kuwabara
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That would be enough for the game, more areas and it would be too big imo.. Those two areas are all we need, with the former being important for outer heaven and other characters. |
Formerly Judas Wolf![]() Men become demons. some more sigs bc im a weeb
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| JKMoneyShizzle | Jun 20 2014, 06:15:26 PM Post #342 |
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Best In the World!
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what is this Afghanistan and Africa talk, i thought there was going to be a few more lcations. |
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| Risev | Jun 20 2014, 06:15:40 PM Post #343 |
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Got it Memeorized?
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This part of the game looks complete, sure, but not every part is necessarily. For example, we have MGO3, which we have no idea if it is even close to being complete considering development on it only officially started less than a year ago. |
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| Bladewolf | Jun 20 2014, 06:17:48 PM Post #344 |
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kojima is incredible! how the fuck have i not seen that?!
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Honestly i dont see the main story exceeding 10 hours. PW was a 5 hour game in a 40+ hours of filler shit Edited by Bladewolf, Jun 20 2014, 06:18:42 PM.
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| That Fat Hispanic | Jun 20 2014, 06:19:36 PM Post #345 |
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Kuwabara Kuwabara
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^^^^^^ |
Formerly Judas Wolf![]() Men become demons. some more sigs bc im a weeb
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| ibrokemyback | Jun 20 2014, 06:21:24 PM Post #346 |
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FU$W
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as long as there are things to do in both maps i don't find it disappointing. but one has to question if there are only 2 maps, how will the game flow? if we destroy a stronghold, is that area now void of guards the next mission within that same map? or is everything reset every mission? |
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| JKMoneyShizzle | Jun 20 2014, 06:27:41 PM Post #347 |
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Best In the World!
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why is everyone suggesting there is just two maps |
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| jonhou | Jun 20 2014, 06:30:37 PM Post #348 |
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Tengu Commando
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Because we haven't heard of any other places maybe? |
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| JKMoneyShizzle | Jun 20 2014, 06:36:41 PM Post #349 |
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Best In the World!
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so we are surprised and not spoiled of anything else? |
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| Acid Boss | Jun 20 2014, 06:47:02 PM Post #350 |
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Hi-Tech Soldier
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How true, never put it into perspective that way, my mind went to the shallow zone thinking 'ONLY 2 FUCKING MAPS?!' but the map sizes are so big that they can fit the entirety of MGS series maps in them plus an epic size more than that, so lots of exploring etc, I hope Africa has at least a nice vast jungle section. I miss my MGS3 days of touring Svyatogornyj Edited by Acid Boss, Jun 20 2014, 06:47:28 PM.
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| Revolver_FOX | Jun 20 2014, 06:48:30 PM Post #351 |
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This Is Good, Isn't It?
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I would be fine with 2 maps. I think their will be like 2 open world maps. Then like 3 or 4 different linear locations. |
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| Acid Boss | Jun 20 2014, 06:50:20 PM Post #352 |
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Hi-Tech Soldier
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I really think they are done with linear maps. The most linear thing we'll see is cutscenes were we have no control what so ever. I doubt they'll send us to locations that are linear, even if it's just filler pieces, and if they do, they may not be playable and only in cutscenes. |
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| Heisenberg | Jun 20 2014, 06:50:31 PM Post #353 |
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MGSF Patriot
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MGO could just be like GTAO. Allow us to download down the road. |
FOX-HOUND Award
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| Heisenberg | Jun 20 2014, 06:51:43 PM Post #354 |
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MGSF Patriot
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I think hospital will be pretty linear. They'll use fire to cut off the way they don't want you to go to, or other environmental factors. Sorry to double post. |
FOX-HOUND Award
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| J Terror | Jun 20 2014, 06:54:57 PM Post #355 |
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Tengu Commando
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I'd be disappointed but thats because I don't want to just look at orange rocks during the whole game. I miss the isolated locales of older games but now that there is a lot more to the hardware, I feel like only two maps would be wasted opportunity. If they had other locations like snow capped mountains, they could have other weather effects, different strategies for handling situations and I'd be able to Fulton me a reindeer. |
#BringShackBack![]() "That's how this works, man. The one with the gun gets to tell the truth." Old Sigs
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| Acid Boss | Jun 20 2014, 06:57:29 PM Post #356 |
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Hi-Tech Soldier
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reindeer!Yeah, While MGS4 was a sore spot to me, it spoiled us in the vast locations you could visit. Albeit very linear, but still, FUCKING SHADOW MOSES... ahem... give me Snow.. Acid boss will be a happy camper.
It's much like what I was saying about how if there are linear parts, they won't be as controllable. This scenario is pure 'tutorial' as Kojima says, so it technically *is* a cut scene, but you're controlling it. I absolutely see your point, but I somehow believe this will be an isolated scenario and we won't see many examples of this after that hospital scene (intro to the game). Edited by Acid Boss, Jun 20 2014, 06:59:51 PM.
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| Gaseous-Snake | Jun 20 2014, 07:33:06 PM Post #357 |
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Heavily-Armed Trooper
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Yeah it's pretty much a given that the hospital portion will be linear and it will probably be mostly cutscenes too. I would say we've seen about 90% of it already the same way we seen most of Ground Zeroes prior to release. |
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| huh? | Jun 20 2014, 08:10:04 PM Post #358 |
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Jail Guard
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I've love to see a return to just one isolated place to infiltrate like Shadow Moses or Big Shell again. I'd argue that the location in this presentation whilst beautiful is a little generic? It's hardly going to stay in the mind is it? |
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| Letho | Jun 20 2014, 08:11:10 PM Post #359 |
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"Pam paraam, pam pam paraaam.."
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It's definitely better, but I hope Gamersyde uploads some 15GB uncompressed version at some point
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Gaming hardware: Spoiler: click to toggle | |
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| minimii | Jun 20 2014, 08:18:01 PM Post #360 |
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Idk, I'd be pretty disappointed with only Afghanistan and an African map. I get the impression that Afghanistan is big, but not super big. I currently envision Afghanistan's area being equal to something like 15 Camp Omega's (Which isn't really big considering all the roads between the bases). And I'm still holding out for a huge, indoor complex map. Something that will feel a lot like MG1, MG2, or MGS1. (Maybe that Skullface hideout?) |
![]() Old Sigs made by Z3L
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1:05 AM Jul 11