| We hope you enjoy your visit. You're currently viewing our forum as a guest. This means you are limited to certain areas of the board and there are some features you can't use. If you join our community, you'll be able to access member-only sections, and use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Registration is simple, fast, and completely free. Why join MGSF?
If you are already a member, please log in to your account to access all of your features: |
| Phantom Pain Gameplay Presentation | |
|---|---|
| Tweet Topic Started: Jun 19 2014, 01:09:36 PM (30,183 Views) | |
| Boxman108 | Jun 21 2014, 01:32:06 AM Post #401 |
|
Light Infantry
|
It's not like it's the GTA brand of "open world". Stamina should most definitely be in. Why do so many people want to dumb down the gameplay? |
![]() |
|
| The Departed | Jun 21 2014, 01:34:27 AM Post #402 |
![]()
Your friendly neighborhood truck
![]()
|
i like to hope motherbase builder will probably be something like halo reach, where you piece it together as you go, pillar, bridges, buildings, etc. hence the "each base is unique." course, it could be just like zeke building where it's all from a listing thing, but i'll reserve judgement for when we actually get a more in-depth look. |
![]()
awards and such r.i.p. to the coolest dude we'll ever know
| |
![]() |
|
| Vergil | Jun 21 2014, 01:37:49 AM Post #403 |
![]()
|
if you look at the base of the buildings you can see those like white box outlines. I think it will work like there will be designated building sections marked by those that you can switched out what kinda building you want there, kinda like Halo Wars with its designated building squares. |
![]() |
|
| Intandem | Jun 21 2014, 02:29:51 AM Post #404 |
![]() ![]()
|
It's not dumbing down the gameplay… is stamina necessary in an open world large-map environment? No. |
| |
![]() |
|
| Boxman108 | Jun 21 2014, 02:32:32 AM Post #405 |
|
Light Infantry
|
It is for those who would like an actual challenge. Getting from point A to B shouldn't be as simple as sprinting indefinitely. If you want GTA, go play that instead. |
![]() |
|
| nathanshames | Jun 21 2014, 02:43:24 AM Post #406 |
|
Light Infantry
|
|
![]() |
|
| Boxman108 | Jun 21 2014, 02:57:17 AM Post #407 |
|
Light Infantry
|
Is fultoning sheep really necessary? |
![]() |
|
| J Terror | Jun 21 2014, 03:07:02 AM Post #408 |
![]()
Tengu Commando
|
Yes. |
#BringShackBack![]() "That's how this works, man. The one with the gun gets to tell the truth." Old Sigs
| |
![]() |
|
| Revolver_FOX | Jun 21 2014, 03:07:31 AM Post #409 |
![]()
This Is Good, Isn't It?
|
I think it would be cool if you can use the animals to feed your crew. And @DatMusicDoh Kojima has always been excellent with scores, and GZ was so dark and emotional. I'm very excited for TPP. |
![]() MGSV: GZ / TPP Ghost Runs PSN: Revolver_XOF | |
![]() |
|
| Tom Cruise | Jun 21 2014, 03:13:00 AM Post #410 |
|
Ultimate
|
this |
|
DEAD CELL 4 LIFE 4 EVER R.I.P. GARY ![]() | |
![]() |
|
| Tom Cruise | Jun 21 2014, 03:15:30 AM Post #411 |
|
Ultimate
|
thats cute to believe but im not so sure. weve seen afghanistan and motherbase. still no more info on the hospital scene fromt he first trailer or anything else. remember, all we saw from the first mgs4 gameplay trailers were sequences in the middle east. the fact that we have yet to see anything regarding multiplayer and MGO as well leads me to believe were not getting this game til next year |
|
DEAD CELL 4 LIFE 4 EVER R.I.P. GARY ![]() | |
![]() |
|
| J Terror | Jun 21 2014, 03:23:43 AM Post #412 |
![]()
Tengu Commando
|
Anyone noticed that at the beginning of each respective Snake's "eras", they start off as isolated incidents but then as they near the end, the scale of the series increases? For example, Solid Snakes era, MGS1 was just in Shadow Moses, MGS2 was just on Big Shell, but MGS4 is when we got the globetrotting. Then for Big Boss, MGS3 only takes place in Tysvljelrjlvi (yea that one place), I didn't play PO so whatever, PW was basically just in Costa Rica, and now for this installment, since the shit is hitting the fan, I imagine it'll have a couple of more maps. Interesting to think about. |
#BringShackBack![]() "That's how this works, man. The one with the gun gets to tell the truth." Old Sigs
| |
![]() |
|
| StealthyOne | Jun 21 2014, 03:28:24 AM Post #413 |
|
Light Infantry
|
I was thinking the same thing Cruise. All we've seen of TPP is a small portion of Afghanistan, and a small look at Mother Base. I mean hell, they could have at least showed us how you can spar with your crew to build stats. It makes me think the game is pretty far off. |
![]() "He who dares, wins." | |
![]() |
|
| Vergil | Jun 21 2014, 03:30:33 AM Post #414 |
![]()
|
Wow really? I think they showed off alot. What do you guys want them to play through the whole game for you? Let's keep some things for the actual game. Complaining about not showing enough here but then complain about GZ showing too much.
|
![]() |
|
| StealthyOne | Jun 21 2014, 03:34:40 AM Post #415 |
|
Light Infantry
|
I wasn't complaining. I'm actually very pleased with what we've seen so far. I was just saying that the game still seems pretty far off. |
![]() "He who dares, wins." | |
![]() |
|
| Risev | Jun 21 2014, 03:35:51 AM Post #416 |
![]()
Got it Memeorized?
|
I can't see how we can judge if the game is early in development or not based on what we've seen gameplay wise. |
![]() | |
![]() |
|
| Revolver_FOX | Jun 21 2014, 03:36:27 AM Post #417 |
![]()
This Is Good, Isn't It?
|
I'm with Stealthy One He just wanted feedback from showing us that sneak peak. I hope he takes his time and perfects it. I want to play TPP very bad, But I don't want him to rush it. |
![]() MGSV: GZ / TPP Ghost Runs PSN: Revolver_XOF | |
![]() |
|
| Vergil | Jun 21 2014, 03:39:48 AM Post #418 |
![]()
|
Yea, these gameplay demos are polished to a mirror sheen usually so gauging the completion of the game off of it isn't really fair to do. |
![]() |
|
| Agent | Jun 21 2014, 03:41:30 AM Post #419 |
![]() ![]()
|
Open-world Metal Gear is cool but it will lack the isolated atmosphere of MGS1-3, and i'm going to miss that. |
![]() |
|
| StealthyOne | Jun 21 2014, 03:46:11 AM Post #420 |
|
Light Infantry
|
Im all about this. I have no idea when the game will release. But I am comfortable with a mid 2015 release. I want to play TPP in its greatest form. I'm okay with Kojima taking his time to give us something great. |
![]() "He who dares, wins." | |
![]() |
|
| 1 user reading this topic (1 Guest and 0 Anonymous) | |
| Go to Next Page | |
| « Previous Topic · Metal Gear Solid V: The Phantom Pain · Next Topic » |





























1:05 AM Jul 11