Welcome Guest [Log In] [Register]
We hope you enjoy your visit.

You're currently viewing our forum as a guest. This means you are limited to certain areas of the board and there are some features you can't use. If you join our community, you'll be able to access member-only sections, and use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Registration is simple, fast, and completely free.

Why join MGSF?
  • MGSF is officially the internet's largest MGS discussion board. So, you can enjoy your time with an active community of dedicated MGS fans.
  • Want more than just MGS talk? MGSF has a huge off-topic section for Opinions, Sport, Music, Movies, and other video games!
  • Organizations! Create your own or join an existing one. Organizations are sub-communities of the forum designed so you can gather with your closest friends on the board.
  • Blog! As a member, you have the ability to create your own blog on the forum for other users and/or guests to read.
  • Our forum also has an Arts sections for you to express your creative side, as well as a Digital Art forum in the computer corner.
  • We also have a Kojima Productions forum for members who wish to discuss KP-related issues outside of MGS.
Join our community today!

If you are already a member, please log in to your account to access all of your features:

Username:   Password:
Add Reply
Phantom Pain Gameplay Presentation
Topic Started: Jun 19 2014, 01:09:36 PM (30,183 Views)
Boxman108
Member Avatar
Light Infantry
It's not like it's the GTA brand of "open world". Stamina should most definitely be in. Why do so many people want to dumb down the gameplay?
Offline Profile Quote Post Goto Top
 
The Departed
Member Avatar
Your friendly neighborhood truck

Boxman108
Jun 21 2014, 01:32:06 AM
this user has been put on your ignore list
i like to hope motherbase builder will probably be something like halo reach, where you piece it together as you go, pillar, bridges, buildings, etc. hence the "each base is unique." course, it could be just like zeke building where it's all from a listing thing, but i'll reserve judgement for when we actually get a more in-depth look.
Posted Image
Dirty Duck
 
Duck as sake no bidibgeybfbfhailhydradrinkn:(

awards and such

r.i.p. to the coolest dude we'll ever know :gary:
Offline Profile Quote Post Goto Top
 
Vergil


The Departed
Jun 21 2014, 01:34:27 AM
Boxman108
Jun 21 2014, 01:32:06 AM
this user has been put on your ignore list
i like to hope motherbase builder will probably be something like halo reach, where you piece it together as you go, pillar, bridges, buildings, etc. hence the "each base is unique." course, it could be just like zeke building where it's all from a listing thing, but i'll reserve judgement for when we actually get a more in-depth look.
if you look at the base of the buildings you can see those like white box outlines.
I think it will work like there will be designated building sections marked by those that you can switched out what kinda building you want there, kinda like Halo Wars with its designated building squares.
Offline Profile Quote Post Goto Top
 
Intandem
Member Avatar


Boxman108
Jun 21 2014, 01:32:06 AM
It's not like it's the GTA brand of "open world". Stamina should most definitely be in. Why do so many people want to dumb down the gameplay?
It's not dumbing down the gameplay… is stamina necessary in an open world large-map environment? No.

Posted Image
Offline Profile Quote Post Goto Top
 
Boxman108
Member Avatar
Light Infantry
It is for those who would like an actual challenge. Getting from point A to B shouldn't be as simple as sprinting indefinitely. If you want GTA, go play that instead.
Offline Profile Quote Post Goto Top
 
nathanshames
Light Infantry
Boxman108
Jun 21 2014, 02:32:32 AM
It is for those who would like an actual challenge. Getting from point A to B shouldn't be as simple as sprinting indefinitely. If you want GTA, go play that instead.

No it isn't.
Offline Profile Quote Post Goto Top
 
Boxman108
Member Avatar
Light Infantry
Is fultoning sheep really necessary?
Offline Profile Quote Post Goto Top
 
J Terror
Member Avatar
Tengu Commando
Boxman108
Jun 21 2014, 02:57:17 AM
Is fultoning sheep really necessary?
Yes.
#BringShackBack

Posted Image
"That's how this works, man. The one with the gun gets to tell the truth."


Old Sigs
Offline Profile Quote Post Goto Top
 
Revolver_FOX
Member Avatar
This Is Good, Isn't It?
I think it would be cool if you can use the animals to feed your crew.

And @DatMusicDoh

Kojima has always been excellent with scores,
and GZ was so dark and emotional.
I'm very excited for TPP.


Posted Image

MGSV: GZ / TPP Ghost Runs

PSN: Revolver_XOF
Offline Profile Quote Post Goto Top
 
Tom Cruise
Member Avatar
Ultimate
Inspector_Swag
Jun 20 2014, 06:08:30 PM
Acid Boss
Jun 20 2014, 06:07:27 PM
So no one else would be disappointed if we just have Africa and Afghanistan to repeatedly go into missions to?
I wouldn't mind. I miss the days where MGS was an isolated incident rather than globe-trotting.
this
DEAD CELL 4 LIFE 4 EVER
R.I.P. GARY

Posted Image
Offline Profile Quote Post Goto Top
 
Tom Cruise
Member Avatar
Ultimate
Inspector_Swag
Jun 21 2014, 12:00:14 AM
The game was so short. TPP will be better.

This game is nearly done. HK playin'.
thats cute to believe but im not so sure.

weve seen afghanistan and motherbase. still no more info on the hospital scene fromt he first trailer or anything else.

remember, all we saw from the first mgs4 gameplay trailers were sequences in the middle east.


the fact that we have yet to see anything regarding multiplayer and MGO as well leads me to believe were not getting this game til next year
DEAD CELL 4 LIFE 4 EVER
R.I.P. GARY

Posted Image
Offline Profile Quote Post Goto Top
 
J Terror
Member Avatar
Tengu Commando
Tom Cruise
Jun 21 2014, 03:13:00 AM
Inspector_Swag
Jun 20 2014, 06:08:30 PM
Acid Boss
Jun 20 2014, 06:07:27 PM
So no one else would be disappointed if we just have Africa and Afghanistan to repeatedly go into missions to?
I wouldn't mind. I miss the days where MGS was an isolated incident rather than globe-trotting.
this
Anyone noticed that at the beginning of each respective Snake's "eras", they start off as isolated incidents but then as they near the end, the scale of the series increases?

For example, Solid Snakes era, MGS1 was just in Shadow Moses, MGS2 was just on Big Shell, but MGS4 is when we got the globetrotting.

Then for Big Boss, MGS3 only takes place in Tysvljelrjlvi (yea that one place), I didn't play PO so whatever, PW was basically just in Costa Rica, and now for this installment, since the shit is hitting the fan, I imagine it'll have a couple of more maps. Interesting to think about.
#BringShackBack

Posted Image
"That's how this works, man. The one with the gun gets to tell the truth."


Old Sigs
Offline Profile Quote Post Goto Top
 
StealthyOne
Member Avatar
Light Infantry
I was thinking the same thing Cruise. All we've seen of TPP is a small portion of Afghanistan, and a small look at Mother Base. I mean hell, they could have at least showed us how you can spar with your crew to build stats. It makes me think the game is pretty far off.
Posted Image


"He who dares, wins."
Offline Profile Quote Post Goto Top
 
Vergil


Wow really?
I think they showed off alot.
What do you guys want them to play through the whole game for you?
Let's keep some things for the actual game.
Complaining about not showing enough here but then complain about GZ showing too much. :cookiemonster:
Offline Profile Quote Post Goto Top
 
StealthyOne
Member Avatar
Light Infantry
Vergil
Jun 21 2014, 03:30:33 AM
Wow really?
I think they showed off alot.
What do you guys want them to play through the whole game for you?
Let's keep some things for the actual game.
Complaining about not showing enough here but then complain about GZ showing too much. :cookiemonster:
I wasn't complaining. I'm actually very pleased with what we've seen so far. I was just saying that the game still seems pretty far off.
Posted Image


"He who dares, wins."
Offline Profile Quote Post Goto Top
 
Risev
Member Avatar
Got it Memeorized?
I can't see how we can judge if the game is early in development or not based on what we've seen gameplay wise.
Posted Image
Offline Profile Quote Post Goto Top
 
Revolver_FOX
Member Avatar
This Is Good, Isn't It?
I'm with Stealthy One
He just wanted feedback from showing us that sneak peak.

I hope he takes his time and perfects it.
I want to play TPP very bad,
But I don't want him to rush it.


Posted Image

MGSV: GZ / TPP Ghost Runs

PSN: Revolver_XOF
Offline Profile Quote Post Goto Top
 
Vergil


Risev
Jun 21 2014, 03:35:51 AM
I can't see how we can judge if the game is early in development or not based on what we've seen gameplay wise.
Yea, these gameplay demos are polished to a mirror sheen usually so gauging the completion of the game off of it isn't really fair to do.
Offline Profile Quote Post Goto Top
 
Agent
Member Avatar


Open-world Metal Gear is cool but it will lack the isolated atmosphere of MGS1-3, and i'm going to miss that.
Offline Profile Quote Post Goto Top
 
StealthyOne
Member Avatar
Light Infantry
Revolver_FOX
Jun 21 2014, 03:36:27 AM
I'm with Stealthy One
He just wanted feedback from showing us that sneak peak.

I hope he takes his time and perfects it.
I want to play TPP very bad,
But I don't want him to rush it.
Im all about this. I have no idea when the game will release. But I am comfortable with a mid 2015 release. I want to play TPP in its greatest form. I'm okay with Kojima taking his time to give us something great.
Posted Image


"He who dares, wins."
Offline Profile Quote Post Goto Top
 
1 user reading this topic (1 Guest and 0 Anonymous)
Go to Next Page
« Previous Topic · Metal Gear Solid V: The Phantom Pain · Next Topic »
Add Reply

User Color Code
Admin · Global Moderator · Forum Moderator · Member · Validating · Banned