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Phantom Pain Gameplay Presentation
Topic Started: Jun 19 2014, 01:09:36 PM (30,179 Views)
Fox
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Natural selection will not remove ignorance from future generations.
Not really. $30/$45 is lunch to me, but that doesn't mean that it's okay to charge people that much for content that can be completed in literally 2-3 minutes.
Edited by Fox, Jun 21 2014, 03:32:05 PM.
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Risev
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Got it Memeorized?
Stop using the "game can be finished in 5 minutes" argument, since that is only valid for people who already know the game inside out. Oh and that's strictly the main mission of course.
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Agent
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Fox
Jun 21 2014, 03:25:35 PM
Not really. $30/$45 is lunch to me, but that doesn't mean that it's okay to charge people that much for content that can be completel in literally 2-3 minutes.
1) Stop eating diamonds for lunch.
2) Ground Zeroes has a minimum of 5 hours content, no question about that anymore.
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Trigsby
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Don't fight it.
Risev
Jun 21 2014, 03:27:35 PM
Stop using the "game can be finished in 5 minutes" argument, since that is only valid for people who already know the game inside out. Oh and that's strictly the main mission of course.
Yeeep. People that don't allow themselves to be immersed really shouldn't bother with this game.
Youtube
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That Fat Hispanic
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Kuwabara Kuwabara

Agent
Jun 21 2014, 03:30:28 PM
Fox
Jun 21 2014, 03:25:35 PM
Not really. $30/$45 is lunch to me, but that doesn't mean that it's okay to charge people that much for content that can be completel in literally 2-3 minutes.
1) Stop eating diamonds for lunch.
2) Ground Zeroes has a minimum of 5 hours content, no question about that anymore.
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I bet this is what he looks like after he eats his diamonds.
Formerly Judas Wolf
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Men become demons.

some more sigs bc im a weeb
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Talby
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Light Infantry
That gameplay demonstration was amazing. Every new piece of information on this game just makes me more hyped for it.

The only real concern I still have is how the alert phase will work. I still prefer the old system from MGS2/3 where enemy soldiers were required to radio in before triggering an alert, rather than having the entire area go on full alert moments after being spotted. Considering Kojima's emphasis on making MGSV a "real stealth simulation," this is very odd. Instant alerts and reflex mode are far more gamey than the more logical system of having guards use their radio.
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Fox
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Natural selection will not remove ignorance from future generations.
They're actually really good cheesburgers, not diamonds. lol
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Heisenberg
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MGSF Patriot
Fox
Jun 21 2014, 03:25:35 PM
Not really. $30/$45 is lunch to me, but that doesn't mean that it's okay to charge people that much for content that can be completed in literally 2-3 minutes.
Then why the hell did you buy it a second time if you feel that way?
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FOX-HOUND Award
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Fox
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Natural selection will not remove ignorance from future generations.
Because, I purchased a PS4 and there really aren't that many games for it.
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Heisenberg
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MGSF Patriot
Fox
Jun 21 2014, 03:36:08 PM
Because, I purchased a PS4 and there really aren't that many games for it.
Lol so you still buy the game that has "barely any gameplay?"
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FOX-HOUND Award
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Fox
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Natural selection will not remove ignorance from future generations.
Nah, I bought a game from one of my favorite developers. Anyway, GZ does have replayablity with time attacks and stuff that I liked from Peace Walker; I just don't like that the main story mission is so short. There are people that buy these games just for that.

Talby
Jun 21 2014, 03:33:08 PM
That gameplay demonstration was amazing. Every new piece of information on this game just makes me more hyped for it.

The only real concern I still have is how the alert phase will work. I still prefer the old system from MGS2/3 where enemy soldiers were required to radio in before triggering an alert, rather than having the entire area go on full alert moments after being spotted. Considering Kojima's emphasis on making MGSV a "real stealth simulation," this is very odd. Instant alerts and reflex mode are far more gamey than the more logical system of having guards use their radio.
His idea of "realistic" is being able to see all of your weapons hanging off of your body.
Edited by Fox, Jun 21 2014, 03:40:13 PM.
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Tsuchino-ko
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Light Infantry
just play the hard mode where reflex mode is not available.
if a gadget or a technique is OP simply don't use it

fulton, tranq gun , cardboard box.. are not mandatory
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Fox
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Natural selection will not remove ignorance from future generations.
Those three things you just listed are things I MISSED in GZ.
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Love Deterrence
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Light Infantry
Fox
Jun 21 2014, 03:25:35 PM
Not really. $30/$45 is lunch to me, but that doesn't mean that it's okay to charge people that much for content that can be completed in literally 2-3 minutes.
You're trying to blanket value entertainment. It's impossible. Move on. Some will feel it's worth the price of admission, others won't. Who cares? Ground Zeroes has sold at least a million physical copies, so maybe the folks at Konami know something that you don't. (Personally, I'm a Metal Gear enthusiast first - gamer second, and would take a release like Ground Zeroes anyday over anything from any other franchise, whether it had more of what people think of as "on the surface" content or not. That's just me, though.) I mean, in your very post, you say that $30-45 is lunch for you. Do you think that's the case for most people? Probably not.

TL;DR: SHOCKING. We all value things differently.
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Agent
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Fox
Jun 21 2014, 03:33:57 PM
They're actually really good cheesburgers, not diamonds. lol
Those cheeseburgers better be michelin star if they cost that much.
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Talby
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Light Infantry
The problem is that the new alert system seems built with reflex mode in mind... which should really be turned off because it makes getting spotted to easy, and gets you a better score anyway

The new system is just far more artificial and less satisfying. There was so much you could do with the old radio alerts - shoot the radio to prevent them calling for backup, use a chaff grenade, kill/subdue the guard before they can retreat... and you did any of these things while they were in the middle of calling, then it wouldn't trigger an alert but the enemy would still know something is up and send in a search team, meaning you had to hide the body and hide/retreat. It made gameplay more interesting and dynamic.

Also, on Fulton recovery - I'm glad it's a returning feature, since dragging soldiers to the chopper would be... well, a drag after 100th time. I just wish it was less overpowered than in Peace Walker. Using Fulton should cause nearby guards to become suspicious if you use it within earshot and cause them to investigate, so that it's better to clear an area completely or hide bodies rather than just using Fulton on everyone you see. Hopefully they'll introduce something to make it a bit more balanced, since right now it's an effective way of clearing bodies when it should really just be for recruitment.
Edited by Talby, Jun 21 2014, 03:51:05 PM.
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Fox
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Natural selection will not remove ignorance from future generations.
It's that stuff that tastes like Kobe without actually being Kobe.
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Tsuchino-ko
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Light Infantry
Fulton is funny but too childish, and nerf a lot the game
give me a Boeing CH-47 Chinook to loot everything

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I can wait another year for that chopper
Edited by Tsuchino-ko, Jun 21 2014, 03:59:24 PM.
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slang
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Light Infantry
I totally agree.The instant alert should be fixed.When you have reflex off,it's so annoying
Check out my website proposal for MGSV:PHANTOM PAIN on behance|
Behance
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See Greene


Fox
Jun 21 2014, 03:51:18 PM
It's that stuff that tastes like Kobe without actually being Kobe.
buy Kobe you plebeian.
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