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| MGO3 (Pre-BETA) Feedback; Post here for the L.A. developers! | |
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| Tweet Topic Started: Dec 22 2014, 02:49:34 PM (20,740 Views) | |
| (SGR) SEAN | Mar 5 2015, 04:21:28 PM Post #341 |
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Dive Bombing Eagles
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Whats next. People are going to defend mgo3s changing with the rising excuse? Its not "tactical online action" its "tactical online OPERATIONS" Come on..... Mpo took things from mgo1 and built upon them but also changed things to suit its gameplay, like fulton and the use of multiple characters. PWO did the same thing but had a lot more weapons and took out certain things, text chat for one, and it wasnt as well received. Edited by (SGR) SEAN, Mar 5 2015, 04:23:55 PM.
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MY THOUGHTS ON THE CURRENT STATE OF MGO3: http://youtu.be/jOp3qaK7S5k ![]() My Youtube Channel. http://www.youtube.com/user/TheOuterGaming My PSN - SGR_SEAN_ My Twitch. http://www.twitch.tv/outergaming | |
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| Frank Underwood | Mar 5 2015, 04:27:03 PM Post #342 |
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Vanilla Coke is better. I'm the shite one.
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Yeah none of that is going to happen. Kojima Productions have told us time and again that MGO3 won't be like MGO2. And the MGO3 trailers certainly don't make it look like MGO2. |
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| Rikitatsu | Mar 5 2015, 04:34:13 PM Post #343 |
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Hi-Tech Soldier
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I'm not contesting that. Simply explaining how it's natural for an MGO fan to demand some of the awesome features back without wanting it to be a clone. |
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| Frank Underwood | Mar 5 2015, 04:35:24 PM Post #344 |
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Vanilla Coke is better. I'm the shite one.
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Natural but not reasonable. |
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| (SGR) SEAN | Mar 5 2015, 04:41:36 PM Post #345 |
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Dive Bombing Eagles
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Yea but considering the goals these people are trying to reach with mgo3. Like it being a bigger success, how do they expect to reach that by just being like the rest and not offering much new. People will play mgo3 just to check it out but mgs5 will be the main attraction, so how do they expect to get peoples attention, and keep their attention with these bad design choices, it will last a year at best, and get shut down in the second, at the rate their going, thank god they still have time to prove me wrong but they have yet to prove other wise I want mgo3 to be successful because i dont want it to be shut down again, and last longer, but when i see stuff like thins it concerns me, konami wont waste their time keeping the servers up if it fails and a majority of the player base leaves within a year. |
MY THOUGHTS ON THE CURRENT STATE OF MGO3: http://youtu.be/jOp3qaK7S5k ![]() My Youtube Channel. http://www.youtube.com/user/TheOuterGaming My PSN - SGR_SEAN_ My Twitch. http://www.twitch.tv/outergaming | |
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| Rikitatsu | Mar 5 2015, 04:51:04 PM Post #346 |
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Hi-Tech Soldier
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It's perfectly reasonable to ask for those features back, even if the developers tells us it's going to be a different game. It's MGO3, not a spin-off or new IP, it carries a legacy and expectations on it's back. More so when these demanded features are significantly better than what they seem to be doing right now. |
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| Frank Underwood | Mar 5 2015, 04:55:47 PM Post #347 |
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Vanilla Coke is better. I'm the shite one.
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From what I've seen, MGO3 looks like something very new. I'd like to know where you've seen other online games like it. And what are these bad design choices? And I doubt the servers will close in two years. The whole point of MGO3 is to appeal to a wider audience. That and they probably have decent servers now instead of that Konami ID rubbish. It'll probably be around for a while.
No it's not reasonable. Kojima has been telling us for years that MGO3 will be different from MGO2. It will appeal to a wider audience. That and MGSV is supposed to be a pseudo-reboot for the series. It's losing old features and gaining new ones. Forcing Kojima to do specific things with his games because he did them in previous ones is what has held MGS back as a whole for a long time. |
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| Rikitatsu | Mar 5 2015, 05:04:02 PM Post #348 |
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Hi-Tech Soldier
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Again, just because the developer says a game will be different doesn't mean it's unreasonable to demand change. It doesn't exempt the developer from criticism. Games shouldn't "lose features and gain new ones" because fuck all. They lose features when there is a better alternative. What they seem to be doing right now is introducing inferior system to that of it's prequel. |
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| (SGR) SEAN | Mar 5 2015, 05:05:31 PM Post #349 |
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Dive Bombing Eagles
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Then you need to study other games because pretty much everything in mgo3 can be compared to another game. Even down to the gameplay. Splinter cell, last of us, uncharted, lost planet, cod ,battlefield, counter strike. All have their simarities, some more then others. But you also need to take into consideration, how often do these games come out? Does mgs come out yearly? No Do you play one version of cod for more then a year? Most likely no. So if your making a game to last, a progression system being the primary goal for the player is never the way to go Because once they unlocked everything, what else is their? |
MY THOUGHTS ON THE CURRENT STATE OF MGO3: http://youtu.be/jOp3qaK7S5k ![]() My Youtube Channel. http://www.youtube.com/user/TheOuterGaming My PSN - SGR_SEAN_ My Twitch. http://www.twitch.tv/outergaming | |
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| Zan Datsu | Mar 5 2015, 05:10:16 PM Post #350 |
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Get up & Go
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Loose old ones and gain new ones? LOL, mgo 3 copied tons of elements and stuff from generic fps shooters to fit the dumb western market who like bang and boom. MGO 2 were unique and ahead of his time. Stop this shit, i was on pro mgo 3 but reading this shit makes me want to hate mgo without playing it. I was over it dammit :/ |
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| Frank Underwood | Mar 5 2015, 05:13:31 PM Post #351 |
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Vanilla Coke is better. I'm the shite one.
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Not all stealth multiplayer should be the same. This is like asking Call of Duty to become Counterstrike. MGSV is going in a new direction, not all directions require the tight competitive multiplayer that was MGO2. It isn't the only legitimate form of multiplayer.
Oh really, like what?
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| solidsnoop29 | Mar 5 2015, 05:15:57 PM Post #352 |
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Twitter: @SolidSnoop29, Skype: SolidSnoop29, Twitch: SolidSnoop101
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Just play the dam game, it isn't that bad! |
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| Snake Eater | Mar 5 2015, 05:16:39 PM Post #353 |
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Take Your Heart
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What are you talking about? MGO3 isn't like 2? Team work tactics is there, codec is there, character customization is there, unique characters are there, quirky elements are there (DD plushie). I don't see any reason to believe that MGO3 will be very different from 2. |
![]() WAKE UP! GET UP! GET OUT THERE!! | |
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| A Big Crocodile | Mar 5 2015, 05:19:08 PM Post #354 |
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Filthy casuals
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I'll still try the beta but I'm gonne remain extremely apprehensive towards MGO3. |
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| Solidus Reborn | Mar 5 2015, 05:19:58 PM Post #355 |
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Hi-Tech Soldier
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The biggest concern among fans seems to be the leveling system, I guess. |
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| Frank Underwood | Mar 5 2015, 05:21:03 PM Post #356 |
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Vanilla Coke is better. I'm the shite one.
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I think it's moving from the hardcore competitive systems of MGO that has people's feathers ruffled. But you're right, it's very similar, just broader. Which isn't a bad thing. |
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| (SGR) SEAN | Mar 5 2015, 05:23:59 PM Post #357 |
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Dive Bombing Eagles
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Mgo2 was more then just that. If you pay attention to all the other things people mention for mgo3 to have, the focus was not in the things that you have mentioned, exept customization. And even then the customization they showed seems dumbed down. Im not going to go through everything but yea theres more to mgo then what you mentioned |
MY THOUGHTS ON THE CURRENT STATE OF MGO3: http://youtu.be/jOp3qaK7S5k ![]() My Youtube Channel. http://www.youtube.com/user/TheOuterGaming My PSN - SGR_SEAN_ My Twitch. http://www.twitch.tv/outergaming | |
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| Zan Datsu | Mar 5 2015, 05:25:06 PM Post #358 |
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Get up & Go
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Classes, XP, seeing through walls, marking, etc. Like said, i will wait for the beta before i judge but im very skeptical at this point. We need more infos !! |
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| Frank Underwood | Mar 5 2015, 05:32:24 PM Post #359 |
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Vanilla Coke is better. I'm the shite one.
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Apart from classes, we had all of that in MGO2. And why is there a trend against classes now? Do players not want to conveniently save and then return to their favourite set-ups? Maybe we should totally randomize the set-up you'll get on each spawn. That would make it even more inconvenient, perfect. Edited by Frank Underwood, Mar 5 2015, 05:34:06 PM.
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| Whiskey Grin | Mar 5 2015, 05:49:40 PM Post #360 |
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Forever The Underachiever
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I have to agree more with Zan, I too am extremely apprehensive at the moment. I'm trying to hold on and give the LA team the benefit of the doubt with the whole XP utilization. They are being really tight lipped about the progression system right now, and apparently they are set in stone with XP. My hope is that they have integrated XP into an entirely new system, perhaps a hybrid of the MGO2 and other current (BF/CoD) systems. I just don't want the BS grinding a requirement for weapons/gear unlocking and rank something that only coincides with time played. Perhaps XP can be only for customizations, gear/weapon purchases (not unlocking), and a way for XP to be lost during play or after losing matches. Maybe the XP could be used for replacing gear used, for instance with surpressors; maybe after prolonged use, a player needs to purchase a new one like with single player. I dunno, just an idea. I just loved the aspect of being able to lose something if you didn't perform well. It made the thing(s) you did earn and keep, that much more rewarding. Made it feel like there was a real accomplishment, not just time devotion. |
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Oh really, like what?



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3:27 PM Jul 11