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MGO3 (Pre-BETA) Feedback; Post here for the L.A. developers!
Topic Started: Dec 22 2014, 02:49:34 PM (20,735 Views)
A Big Crocodile
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Filthy casuals

Congratulations, you completely missed my point.
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JJJ_
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There Is Only Darkness
A Big Crocodile
May 4 2015, 10:57:44 AM
Congratulations, you completely missed my point.
I guess hats are a big thing on TF?
I once wrote something in the shoutbox. This was the response.
A prominent member whose name I can't remember
 
Who are you?
ZhasCOME2, on an MG and MG2 remake:
Quote:
 
If someone like myself were to remake it, It would be an awesome game.
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A Big Crocodile
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Filthy casuals

That and paid microtransactions *shudders*
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Solidus Reborn
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A Big Crocodile
May 4 2015, 01:34:21 PM
That and paid microtransactions *shudders*
I've been hounding them on twitter asking about micro-transactions and they haven't even replied with "I can't answer that"
"Genes exist to pass down our hopes and dreams for the future through our children. Living is a link to the future. That's how all life works. Loving each other, teaching each other... that's how we can change the world. I finally realized it. The true meaning of life..." - Naomi Hunter
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Rikitatsu
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Hi-Tech Soldier
MGO2 had micro-transactions, it's safe to say MGO3 will follow suit.
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Solidus Reborn
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Rikitatsu
May 4 2015, 03:23:05 PM
MGO2 had micro-transactions, it's safe to say MGO3 will follow suit.
Yeah, but they weren't outrageous like certain games nowadays. Im worried that they will make a system that, to earn points for gear, it's better to just pay money. Gear earning shouldn't be difficult. I don't wanna see a new chest piece for xxxxxxxxxx points but instead you can pay just 4 dolars or some crap like that...ruins the incentive IMO
"Genes exist to pass down our hopes and dreams for the future through our children. Living is a link to the future. That's how all life works. Loving each other, teaching each other... that's how we can change the world. I finally realized it. The true meaning of life..." - Naomi Hunter
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(SGR) SEAN
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Dive Bombing Eagles
They do have xp boosts so unless their going to give them in "battlepack" like system, microtransactions seem obvious, and since gear is an optional, cosmetic unlock, it seems possible that that will be purchasable with real money aswell.. Its just how it goes now, unlocks that take work to get, have an option to just get it immediately for people that dont want to invest that much time and have money to spare.
It encourages this stupid practice, but as long as prices arent too outrageous and the items can be earned, i see no problem with it. However if they start doing the shit cod does where they sell camos for 2$ a pop and cant be earned, unless their animated or something im going to be pissed.
Edited by (SGR) SEAN, May 4 2015, 11:21:09 PM.
MY THOUGHTS ON THE CURRENT STATE OF MGO3: http://youtu.be/jOp3qaK7S5k Posted Image
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The Departed
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Your friendly neighborhood truck

to every single one of you guys talking about micro transactions and how unjust they are, let me remind you of one thing:

if you wanted a new face or voice or even gender, you either had to delete your character + all your unlocks and start from scratch, or pay 7 dollars for another character.
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r.i.p. to the coolest dude we'll ever know :gary:
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(SGR) SEAN
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Dive Bombing Eagles
The Departed
May 4 2015, 11:28:23 PM
to every single one of you guys talking about micro transactions and how unjust they are, let me remind you of one thing:

if you wanted a new face or voice or even gender, you either had to delete your character + all your unlocks and start from scratch, or pay 7 dollars for another character.
Considering how alts were abused.. It was for the best.
I dont remember it costing 7$ for just one slot, I remember it being less.. Otherwise i wouldnt have gotten all 8 slots
MY THOUGHTS ON THE CURRENT STATE OF MGO3: http://youtu.be/jOp3qaK7S5k Posted Image
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The Departed
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Your friendly neighborhood truck

that whole alt thing was nonsense from the getgo, but i won't get into that, because it still most certainly didn't justify $7 per extra character. (googled it myself, and distinctly recall the price)
Quote:
 
Metal Gear Online is the first game in the Playstation 3 not to use the Playstation Network service, and actually requires you to create a seperate ID in order to play. The creation of the ID is free, but one console is limited to one character, unless they are willing to pay $6.99. Through Konami's service, add-ons can be purchased via the "MGO Shop" instead of the PLAYSTATION Store.


http://www.giantbomb.com/metal-gear-online/3030-21414/

to have 7 additional characters would have almost been $50.
Edited by The Departed, May 4 2015, 11:42:21 PM.
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Dirty Duck
 
Duck as sake no bidibgeybfbfhailhydradrinkn:(

awards and such

r.i.p. to the coolest dude we'll ever know :gary:
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(SGR) SEAN
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Dive Bombing Eagles
Hmm well my memory on that is pretty fuzzy then... Wonder why i got the slots.... Well the game was good... Nevermind.

Yes for just one slot, 7$ is way to much, even pay to play mmos give you acouple of slots included.
But considering when mgo2 was out this was a fairly new thing, i let it slide (its the "be able to shut down whenever they want withought any compensation" that im more worried/angry about) but they should know better now.
MY THOUGHTS ON THE CURRENT STATE OF MGO3: http://youtu.be/jOp3qaK7S5k Posted Image
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A Big Crocodile
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Filthy casuals

Mind you, I don't mind paying for character slots and all, but I'd rather have cosmetic improvements earned via in-game currency instead of real money. And god forbid they start with pay2win formulas like weapon packs and shit, like BF3. If that happens I'm out for sure.
Edited by A Big Crocodile, May 5 2015, 12:46:57 AM.
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DrEdArgon
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Keep in mind guys that maintaining and keeping the servers up costs money to development team and it's a business - they need something to cover the losses. And that's where microtransactions come in - as much as that 2 [insert moneyvalue here] may sound brutal, paying it and supporting the servers that way keeps it up.

Or alternative is not to pay anything and then act surprised when servers get shut down or there's some unknown problem with them.
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A Big Crocodile
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Filthy casuals

Don't we already fork over €50 per year to SONY for that?
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DrEdArgon
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Yeah, but that money goes to SONY and in return you gain access to online & other exclusive features. Individual gameservers aren't payed with that money.
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Solidus Reborn
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a good MGO laugh

"Genes exist to pass down our hopes and dreams for the future through our children. Living is a link to the future. That's how all life works. Loving each other, teaching each other... that's how we can change the world. I finally realized it. The true meaning of life..." - Naomi Hunter
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(SGR) SEAN
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Dive Bombing Eagles
DrEdArgon
May 5 2015, 12:56:31 AM
Keep in mind guys that maintaining and keeping the servers up costs money to development team and it's a business - they need something to cover the losses. And that's where microtransactions come in - as much as that 2 [insert moneyvalue here] may sound brutal, paying it and supporting the servers that way keeps it up.

Or alternative is not to pay anything and then act surprised when servers get shut down or there's some unknown problem with them.
Doesnt mean anything if people stop playing.

These microtransactions, just make alot of games die faster unless the game is free or the microtransaction is minor.

There are plenty of games that have had alot of monetary support and still shut down, have server problems etc.
Microtransactions barely help the game, especially AAA games, if the 60$ per person dont help, what makes you think a small few paying for a few ingame boosts will?
I mean mgo2s dlcs were pretty overpriced the codec packs and the map packs in general, alot of people bought them, still shut down after 4 years.


Aslong as the konami terms of service says they can terminate the service whenever they want, nothing will save the game from closing.
Edited by (SGR) SEAN, May 5 2015, 02:20:08 AM.
MY THOUGHTS ON THE CURRENT STATE OF MGO3: http://youtu.be/jOp3qaK7S5k Posted Image
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DrEdArgon
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(SGR) SEAN
May 5 2015, 02:07:11 AM
Microtransactions barely help the game, especially AAA games, if the 60$ per person dont help, what makes you think a small few paying for a few ingame boosts will?
I mean mgo2s dlcs were pretty overpriced the codec packs and the map packs in general, alot of people bought them, still shut down after 4 years.
Keep in mind that what you pay for the game itself isn't all going for supporting the game servers - most of it goes to people that worked for it, cover expenses that went to advertising the product along with other expenses such as licencing feeds. I doubt that even 10% of that money is directly placed to support online modes.

As for "microtransactions barely help" - yeah, it might look that way from customer standpoint but you know how many players buy those things?

Quote:
 
Aslong as the konami terms of service says they can terminate the service whenever they want, nothing will save the game from closing.


Yeah, every game does have that same text, some in different format but the basic reason behind it is the same - meaning they don't have any legal obligation to pay you back in case you (for example) buy online related map pack 15 seconds before services are shutdown for good and you never get a chance to play them. And another reason for that is that they can pull the plug when they feel like maintaining those servers isn't worth it any more.
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(SGR) SEAN
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Dive Bombing Eagles
Quote:
 
As for "microtransactions barely help" - yeah, it might look that way from customer standpoint but you know how many players buy those things?

Compared to the total amount of players
Not many.
Not to mention dlcs.

Their a minority to say the least, and if you really believe that all the money the game made wasnt going to cover server maintanence, making a game with multiplayer seems kinda stupid.

The money the game makes is good enough to maintain it for a 3-5 years at best, and thats with AAA mind you.
Dlcs and such boost that even more, at this point microtransactions aint even needed, especially for a game you payed for, microtransactions need to stay in f2p games and thats that.
MY THOUGHTS ON THE CURRENT STATE OF MGO3: http://youtu.be/jOp3qaK7S5k Posted Image
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My PSN - SGR_SEAN_
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DrEdArgon
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(SGR) SEAN
May 5 2015, 03:46:57 AM
Their a minority to say the least, and if you really believe that all the money the game made wasnt going to cover server maintanence, making a game with multiplayer seems kinda stupid.

The money the game makes is good enough to maintain it for a 3-5 years at best, and thats with AAA mind you.
Dlcs and such boost that even more, at this point microtransactions aint even needed, especially for a game you payed for, microtransactions need to stay in f2p games and thats that.
Developers don't create online/multiplayer just for customer satisfaction - it's a business investement and they're definetly not going to blow all the money game made just for it - it's hard to say without knowing numbers how much upkeep costs (equipment, all the electric stuff and salary of people maintaining them) but they won't invest too much for it.

Microtransactions are used to cover the initial expenses and in case game is popular enough, they add couple map packs and use the profit to keep the servers alive for few months longer than originally planned. And after online doesn't turn into profit any more, they shut it down. It just happens lot faster if people aren't buying enough of those things or playing the game.
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