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| MGO3 (Pre-BETA) Feedback; Post here for the L.A. developers! | |
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| Tweet Topic Started: Dec 22 2014, 02:49:34 PM (20,751 Views) | |
| minimii | Dec 26 2014, 10:26:02 PM Post #121 |
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Since we are getting a class system the one thing I want to wish for is that it isn't like Battlefield classes. How I'd like it to be done like once you pick your class you're locked in for the match, weapons aren't restricted to certain classes and really the only thing classes determine is abilities/attributes with a good amount of room to improvise your own playstyle. Basically I don't want class to be a supporting role and not a primary role. I'm speculating that classes are going to replace skills, and I guess that's okay. Idk but I don't think classes are going to incentivize the whole teamplay stuff, just look at Counter-Strike. |
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| Danne Smeed | Dec 27 2014, 09:49:19 AM Post #122 |
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@(SGR) SEAN I can see how that would work for many but some people want stats even though they're just having fun. It's a way to look back to see your own experience and to see playtime for example. So I think they should make it like MGO2 - The host decides if it's stats on/off. That way people can choose more freely. @_se7en_ Well I guess I saw something that you didn't mean in what you said. Edited by Danne Smeed, Dec 27 2014, 09:49:49 AM.
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| A Big Crocodile | Dec 28 2014, 12:05:06 AM Post #123 |
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Filthy casuals
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Could there be an option to play games through direct or TCP/IP connections if the online service ends? This is the biggest problem with console games: if the servers are shut down, there's no way of being able to play the game online anymore. PC games generally don't have this problem and can make direct connections or have hosting options. I think the revival of both MGO and MGO2 kind of warrants this, and demonstrates the dedication from the hardcore fanbase. Edited by A Big Crocodile, Dec 28 2014, 12:05:24 AM.
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| (SGR) SEAN | Dec 28 2014, 12:51:24 AM Post #124 |
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Dive Bombing Eagles
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Wish they couldve gave an update to mgs4 to make this possible w mgo2... |
MY THOUGHTS ON THE CURRENT STATE OF MGO3: http://youtu.be/jOp3qaK7S5k ![]() My Youtube Channel. http://www.youtube.com/user/TheOuterGaming My PSN - SGR_SEAN_ My Twitch. http://www.twitch.tv/outergaming | |
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| _se7en_ | Dec 28 2014, 11:02:35 AM Post #125 |
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Hi-Tech Soldier
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Maybe its going to happen with MGO3? Since its coming to PC aswell |
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| Zan Datsu | Dec 28 2014, 11:48:30 AM Post #126 |
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Get up & Go
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Oh please yes, never be game over ![]() Hope it will survive more than 4 years this time and if not i'm sure pc pro's will find a way to play mgo 3 without hacking the shit out the game. |
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| JeffZero | Dec 28 2014, 04:56:28 PM Post #127 |
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Light Infantry
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Logged in just to get the message out to the devs that Free Lobby is a must if it is at all feasible. My best friend and I don't do multiplayer gaming at all save for MGO, which we both enjoy greatly -- him probably thrice as much as me, being an even bigger Metal Gear fan than I am, but he doesn't do internet conversations so I'm posting partly on his behalf. A huge element of his excitement is the chance to open a private room and practice, practice, practice with a few key players, myself included, so as to start a clan. He wants to host bi-weekly meetups. He wants to lead. He takes the idea seriously and I've had to delicately inform him that there's every possibility MGO3 won't be like that, given that MGO2 was an oddity in that regard, and a niche oddity from six years ago at that. He can't believe the new version wouldn't emulate it. Frankly he would be kind of heartbroken, as silly as that may sound. Give me what I hope for and you'll have someone buying all of your DLC day one. Give him what he hopes for and you'll have someone buying it all at the first possible minute, and ordering a bunch of shirts from your retail front, too. The guy is nuts for Metal Gear, a passion I'm sure plenty of posters here can appreciate. We understand that your bottom line likely involves finding ways to tap the Western clientele and thus greatly expand MGO's visibility and ultimately its profit margin. And I know full well the PS4 (and of course X1) are far better sellers in the West than Japan, and measures have to be taken to make this newest iteration palatable for the lion's share of its potential player base. Just... please don't take away our ability to host private rooms. That's so core to the community. So, so core. If it cannot be done, then at least afford us the chance to easily lock out others in matchmaking and send invites directly to select individuals. An emulation of that most important mainstay would at least be a step in the right direction. Edited by JeffZero, Dec 28 2014, 04:59:22 PM.
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Eagerly Awaiting... Mass Effect 4 | Xenoblade Chronicles X | Zelda (Wii U) | Final Fantasy XV | Uncharted 4 And of course... METAL GEAR SOLID V: THE PHANTOM PAIN | |
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| Rikitatsu | Dec 28 2014, 05:14:12 PM Post #128 |
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Hi-Tech Soldier
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![]() Signed. Free Battle is BY FAR the most important request I have for MGO3. Will pretty much make or break the game for me... PLEASE KP LA! Include this in MGO3! |
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| _se7en_ | Dec 28 2014, 07:54:00 PM Post #129 |
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Hi-Tech Soldier
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Why wouldn't free battle lobies be feasible? They sure can do it a second time, It's just a matter of vision, i guess. Let's just Hope they make the right Decision but i really wouldn't understand if it doesn't come back |
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| A Big Crocodile | Dec 28 2014, 08:19:56 PM Post #130 |
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Filthy casuals
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They'd seriously shoot themselves in the foot if they were to abandon the FB lobby system. Also, it's better they don't stray too much of the original formula in general. The biggest fanbase of MGO was Japanese, and it would be very unwise to piss them off, because there's absolutely no guarantee that the created deficit would be compensated by new western players. It's not a popular game like CoD, after all. To lose the Japanese fanbase could surely mean an early termination of MGO. |
[rotate] [rotate] [rotate] [rotate] [rotate]A Big Bad Croc's Big Bad Bragging Blog || My Soundcloud || My Mixcloud Forever a boss
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| Rikitatsu | Dec 28 2014, 08:24:56 PM Post #131 |
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Hi-Tech Soldier
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It's probably easier for them. Just having matchmaking only is less work than having to design an rich lobby system along with it as well. Let's hope they do it... MGO2 didn't have a large dedicated studio assigned to it and it still managed to have Free Lobbies (Among other things). Don't disappoint us, Koji Pro LA.... |
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| Danne Smeed | Dec 28 2014, 08:25:15 PM Post #132 |
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Light Infant
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I can't see how MGO wouldn't have Free Battle. The reason to why many other games doesn't have a Free Battle-esque system is because those games are targeted towards impatient, spoiled brat kids who are too lazy to look through a list of different sessions or to host a session themselves. MGO has another crowd. I've followed MGS since MGS1 came out. I'm no "codjames97" LOL. So I have higher expectations. I expect quality. |
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| A Big Crocodile | Dec 28 2014, 08:28:16 PM Post #133 |
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Filthy casuals
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They have an entire schematic, if not literal code they can copy straight out of the previous iteration of MGO, so the "easy way" excuse is unacceptable. |
[rotate] [rotate] [rotate] [rotate] [rotate]A Big Bad Croc's Big Bad Bragging Blog || My Soundcloud || My Mixcloud Forever a boss
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| Rikitatsu | Dec 28 2014, 08:34:24 PM Post #134 |
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Hi-Tech Soldier
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It's unacceptable either way. They're an entire studio focused solely on a multiplayer game mode. Ignoring a basic and important feature such as Free Lobbies is unreasonable regardless of any excuses they might come up with. |
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| A Big Crocodile | Dec 28 2014, 08:38:50 PM Post #135 |
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Filthy casuals
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Oh, this may also be taken for granted but I'll post it regardless: Hosting games and playing the game should be free I really hated how on BF3 you either had the option to play on EA's own servers, or you had to "rent" a server for a fee, which would be available for a certain time period. If we were to have to pay money either way I won't even look at MGSV, and I surely think I'm not the only one here. Expansion packs, extra CODEC packs, character slots, sure I'd pay for it. I also paid for it on MGO2 and I never regretted it once. But just playing the game should be free. Gamers have been treated like cash cows enough the last few years. Edited by A Big Crocodile, Dec 28 2014, 08:41:26 PM.
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| (SGR) SEAN | Dec 28 2014, 08:41:42 PM Post #136 |
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Dive Bombing Eagles
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Oh yea i hate how bf3 and 4 you had to pay to host your own servers and it didnt give you all of the freedom mgo2 gave, like locking weapons. |
MY THOUGHTS ON THE CURRENT STATE OF MGO3: http://youtu.be/jOp3qaK7S5k ![]() My Youtube Channel. http://www.youtube.com/user/TheOuterGaming My PSN - SGR_SEAN_ My Twitch. http://www.twitch.tv/outergaming | |
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| The Departed | Dec 28 2014, 08:42:22 PM Post #137 |
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Your friendly neighborhood truck
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surprised no one mentioned this yet: playback feature, like in cod, uncharted or halo where we can free cam and rewatch / save matches and highlights. mgo has more versatility in play style so it would be way flashier than cod or halo. |
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awards and such r.i.p. to the coolest dude we'll ever know
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| A Big Crocodile | Dec 28 2014, 08:43:52 PM Post #138 |
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Filthy casuals
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That's interesting indeed, I was unaware that such features exist in other games. It would certainly be good for those who record their matches and who want to make highlights. |
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| Rikitatsu | Dec 28 2014, 08:55:29 PM Post #139 |
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Hi-Tech Soldier
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If they use MGO2's system then Free Battle would be P2P, basically players connect to a another player who is a host instead of a dedicated server. So we won't see the rent shenanigans in MGO3 (if it used P2P...). |
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| A Big Crocodile | Dec 28 2014, 09:01:28 PM Post #140 |
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Filthy casuals
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That's true, I kind of forgot about that. The downside of that system is that, if the host is laggy, the game is laggy. But I prefer that over an official hosting system though. |
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