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| Death Stranding General Discussion | |
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| Tweet Topic Started: Jun 14 2016, 03:26:51 AM (30,283 Views) | |
| Rogue Agent | Jun 14 2016, 03:26:51 AM Post #1 |
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Occasional News Bot
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Stars Norman Reedus. It's basically a video announcing the title of the game - there's nothing much yet. No gameplay yet.![]() Edited by Rogue Agent, Jun 14 2016, 02:16:52 PM.
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Most Helpful Member award I <3 TOKUGAWA HEAVY INDUSTRIES - credit goes to Tollhouse and Snake Eater
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| NateDog | Jun 16 2016, 07:44:15 AM Post #101 |
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We have arrived.
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Kojima did an interview with GameInformer about Death Stranding, and says more than I expected at this stage about the concept of the game and it's inspiration. (Link)
Honestly I'm fascinated by the connection idea and concept but this is Kojima, by the time the game comes out I'm sure it'll be a heavily altered or watered-down version of the initial idea. Still it's probably nice for him to be able to talk this freely about it all, although I'm still surprised he wants to knowing how he loves to keep people guessing. |
| Watch this space. | |
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| Ludens | Jun 16 2016, 10:18:36 AM Post #102 |
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I'll keep coming
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Two other interviews, by IGN and Polygon: http://www.polygon.com/e3/2016/6/15/11948540/death-stranding-teaser-playable-hideo-kojima http://www.ign.com/articles/2016/06/15/e3-2016-more-cryptic-death-stranding-details-from-kojima In the Polygon interview, he confirms that they have two candidates for the engine of the game, and what we saw was running on one of them in real time. he refuses to give the names of the engines he's working on, but what we saw is running on a monstrous one obviously. I'm guessing it's running on UE4, and I hope he sticks with it rather than any other engine. Regarding the creative vision, it seems Sony isn't restricting him unlike those cuntbags at Konami: http://www.vg247.com/2016/06/16/sony-restricting-kojimas-creative-vision-probably-not-a-wise-thing-to-do/ Edited by Ludens, Jun 16 2016, 10:38:59 AM.
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| The Baneposter | Jun 16 2016, 01:18:15 PM Post #103 |
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Only me
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"Death Stranding" asI said before, is painfully engrish for a game title, also this whole sticks and connections analogy seems pretty gibberish to me at this point. |
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| FalcoPelle | Jun 16 2016, 02:06:10 PM Post #104 |
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Light Infantry
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death stranding is just the name of this footage.. the real project, the real title will be revealed and Del Toro must be in, those credits are only for this trailer hitori nojima is kenji yano! |
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Metal Gear Planet | |
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| The Baneposter | Jun 16 2016, 02:13:13 PM Post #105 |
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Only me
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Lol that's desperation if i've ever seen it. Silent Hills is gone, konami owns the rights let it go |
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| Saladin | Jun 16 2016, 02:18:14 PM Post #106 |
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Me and humor don't get along so well
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Actually, Del Toro led Kojima to Reedus for this project. It's stated on Kojima Productions' Twitter, so there's a possibility that he may have a hand in Death Stranding in the future. |
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AWARDS -MemoriesLP, commenting on some NBGO users -Black King, commenting on human existence | |
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| The Baneposter | Jun 16 2016, 02:20:51 PM Post #107 |
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Only me
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He said he never wants to do game development ever again after SH was cancelled. a |
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| Dirty Duck | Jun 16 2016, 02:24:00 PM Post #108 |
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super𝖛𝖎𝖑𝖑𝖆𝖎𝖓
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Well Dead Stranding is an English phrase, he just changed Dead to Death. I quite like it. It has that "doesn't quite work together" charm, like A Scanner Darkly |
![]() 「 the beast ii 」 R.I.P G.J.V | R.I.P OS. | |
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| FalcoPelle | Jun 16 2016, 02:53:43 PM Post #109 |
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Light Infantry
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This collaboration with Sony started in 2014. As mentioned during an episode of "monsters of the week" Konami wanted to launch all its brands on the major number possible of platforms.. except PT Sony Exclusive. How was this possible? "Playable Teaser" "Death Stranding" just to describe a location, in the first case a test and a gameplay, in the second case another game engine test, two parallel worlds, Reedus walking in the street, Reedus walking in front of the sea.. "Insane" by Del Toro (cancelled) was a mix of Lovecraft' novels etc A fetus also in PT, a famous scene with a fetus during Silent Hill 3 (Claudia/Donna Burke (involved in a secret project with Stephanie Joosten) Resident evil 7 seems PT, Allison Road cancelled, other games have copied PT. It's impossible they're not going to develop their (kojima, del toro, ito juni etc) original concept. Maybe I'm back means "Konami fuck you, I'm back with Silent Hill5 and I'll keep coming with my new toys" Ok Konami owns the rights and that's a huge problem
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Metal Gear Planet | |
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| CIN | Jun 16 2016, 02:58:08 PM Post #110 |
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Light Infantry
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Or this has absolutely nothing to do with PT or Silent Hills. |
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| Ludens | Jun 16 2016, 03:41:54 PM Post #111 |
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I'll keep coming
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I don't think it has anything to do with PT, but it may very well feature horror themes. shortly after the opening of Kojima's new studio, he said in an interview that he's not willing to create games under horror genre anymore, but he does want to implement the sense of terror in his new games, even though they're not considered as horror games. pretty much like TPP which wasn't a horror game but had few sequences which conveyed the sense of terror to the players, like in the devil's house. Regarding the title of the game, why would I care about the game's title? it sounds normal to me, not a bit worse than "metal gear solid" tbh. On the subject of the game's themes, it appears the game will feature the ability to tame animals (or something else perhaps?) since he's talking about ropes, how they were used to "keep things close together rather than keeping them away" and also their purpose to "secure things that are important to you" and it's a very interesting concept actually. it needs more explanation obviously, but it does sound interesting nonetheless. he said we'd be able to use "sticks" as well (guns, almost certainly) so that's not a concern, but he wants the players to "connect" using ropes too. Really looking forward to further info about this game, and I'm still analyzing the trailer to see what I could find. Edited by Ludens, Jun 16 2016, 03:42:26 PM.
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| Supreme Leader Dante | Jun 16 2016, 05:21:50 PM Post #112 |
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Supreme Leader
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I honestly think right now that the reveal teaser and some of the gameplay descriptions are pretentious as fuck. I realise I'm in the minority with that opinion. I don't doubt it'll be a good game but creating a new genre? Give me a break please Kojima. |
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| Dirty Duck | Jun 16 2016, 05:48:12 PM Post #113 |
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super𝖛𝖎𝖑𝖑𝖆𝖎𝖓
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You never know it could be stealth puzzle shooter |
![]() 「 the beast ii 」 R.I.P G.J.V | R.I.P OS. | |
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| Dat.Boi | Jun 16 2016, 05:53:28 PM Post #114 |
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It actually doesn't sound that strange, it's a strong title and makes sense. No complaints with it really on my part. |
| o shit | |
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| Ludens | Jun 16 2016, 07:32:31 PM Post #115 |
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I'll keep coming
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I doubt he's trying to create a whole new genre, judging by what he said, it's an action game with new elements just like how MGS was an action game but was classified under the stealth genre. apparently it features RPG elements as well, and he already said that the game will have a great amount of interaction and offers a lot of freedom.
Edited by Ludens, Jun 16 2016, 08:27:56 PM.
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| flynnlives09 | Jun 16 2016, 08:23:07 PM Post #116 |
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Returned from the abyss...I guess.
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I quite like the name to be honest, it is strange but not in a terrible way. It definitely sticks in your head. It's definitely sci-fi, and maybe horror? I don't know, it comes off as more of a sci-fi thriller than anything. I'm definitely excited to see more about it. That really sucks Del Toro's not involved, can't say I blame him though. One thing I'm wondering, is what's the deal with the sky people? Maybe Manly Reedus is in a dream of some sort? Spoiler: click to toggle
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| Ev. | Jun 16 2016, 08:28:55 PM Post #117 |
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Emerald Queen
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Flynny! *Facelicks*! |
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| Octavious Wrex | Jun 16 2016, 08:54:15 PM Post #118 |
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The man, the myth, the Monster
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I think it's just Kojima saying things Kojima says. I swear to whatever that if I hear him say he's doing something exciting that's never been done before one more time..... I understand the statement that he's trying to make about genras, but it's kinda a silly point. Basically every game can easily be defined by genra. It doesn't mean different games in the same genra are that similar, it's more of a guide for consumers than anything else. Earthbound, Morrowind, and Mass Effect are all RPG, but there is an ocean of difference between the games. His whole analogy about sticks and ropes would have worked much better in days past, before the fairly recent "building games" popularity. I haven't read the author he speaks of though, so I might be misunderstanding his meaning. It's just like how he's creating something new about death in games. If so many games weren't already toying with the death mechanic I would be more excited. Both Dark Souls and Shadow of Mordor made death into a game mechanic of sorts. We've also seen varieties in perma-death going back to the days of the supernintendo. I think it was Wing Commander Secret War where your copilots could die permenatly, and since you could interact with them between missions it would actually change the way your story would play out to a degree. This sounds a lot like many of the things he said about MGSV, which turned out to be a tightly controlled action stealth game. It didn't do all these "exciting" things that have never been done before like he claimed. Maybe we'll get to finally revisit camp omega in Death Stranding.(That last part is a joke, we won't.) |
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Spoiler: click to toggle ![]() Compromise where you can. Where you can't, don't. Even if everyone is telling you that something wrong is something right. Even if the whole world is telling you to move, it is your duty to plant yourself like a tree, look them in the eye, and say 'No, you move'. | |
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| AbudJasemAlBaldawi | Jun 16 2016, 09:03:31 PM Post #119 |
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Hi-Tech Soldier
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Yeah but he also stated that he'll work on whatever Kojima wants to collaborate with him on, without specifically excluding games. I guess he's just put off of it from now, but I still wouldn't rule out him returning on a Silent Hills successor with KojiPro after Death Stranding (which is obviously gonna be a long time from now). |
You too have known loss, and that loss torments you still. You hope hatred might someday replace the pain, but it never goes away.![]() ![]() Spoiler: click to toggle
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| Infiltrator | Jun 16 2016, 09:25:21 PM Post #120 |
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I agree, I'm gonna take everything Kojima says with a grain of this time around. As for the name, I think it's fine. Although at first I kept having the urge to say "death standing." |
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