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Is it set in World War 2?
Topic Started: Jan 10 2017, 03:20:32 AM (835 Views)
Commodus
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Jail Guard
What? World War 2? With all those evil crabs and invisible babies?
Now, bear with me, because I know it's far-fetched. But, if one looks at any artist, they'll see that certain trends crossover into other work. And, with Kojima, one thing that seems constant is his injection of advanced technology into settings firmly rooted in the past. The stealth technology in MGS3, Venom Snake's arm in TPP, and so on.
So I could well believe that Kojima's vision of World War 2 would include futuristic technology among all the grey, bombed-out landscapes.

But if so, what does that mean for the story? Well, looking at Kojima's philosophy from previous games - strong anti-war messages and spatterings of mysticism. I strongly believe that the villains will be some occultist Nazi offshoot, like the Thule Society or the Ahnenerbe, who created fake archeological digs to warp history to suit Hitler's propaganda. They're almost tailor made villains for a Kojima game - worshiping war and distorting history and spirituality to suit their own ends.

What do you think?
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FedericoBorrelli
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Commodus
Jan 10 2017, 03:20:32 AM
What? World War 2? With all those evil crabs and invisible babies?
Now, bear with me, because I know it's far-fetched. But, if one looks at any artist, they'll see that certain trends crossover into other work. And, with Kojima, one thing that seems constant is his injection of advanced technology into settings firmly rooted in the past. The stealth technology in MGS3, Venom Snake's arm in TPP, and so on.
So I could well believe that Kojima's vision of World War 2 would include futuristic technology among all the grey, bombed-out landscapes.

But if so, what does that mean for the story? Well, looking at Kojima's philosophy from previous games - strong anti-war messages and spatterings of mysticism. I strongly believe that the villains will be some occultist Nazi offshoot, like the Thule Society or the Ahnenerbe, who created fake archeological digs to warp history to suit Hitler's propaganda. They're almost tailor made villains for a Kojima game - worshiping war and distorting history and spirituality to suit their own ends.

What do you think?
I think the story will have some similarities to Bioshock infinite, like time travel by passing through dimensions
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Commodus
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FedericoBorrelli
Jan 10 2017, 03:39:20 AM
Commodus
Jan 10 2017, 03:20:32 AM
What? World War 2? With all those evil crabs and invisible babies?
Now, bear with me, because I know it's far-fetched. But, if one looks at any artist, they'll see that certain trends crossover into other work. And, with Kojima, one thing that seems constant is his injection of advanced technology into settings firmly rooted in the past. The stealth technology in MGS3, Venom Snake's arm in TPP, and so on.
So I could well believe that Kojima's vision of World War 2 would include futuristic technology among all the grey, bombed-out landscapes.

But if so, what does that mean for the story? Well, looking at Kojima's philosophy from previous games - strong anti-war messages and spatterings of mysticism. I strongly believe that the villains will be some occultist Nazi offshoot, like the Thule Society or the Ahnenerbe, who created fake archeological digs to warp history to suit Hitler's propaganda. They're almost tailor made villains for a Kojima game - worshiping war and distorting history and spirituality to suit their own ends.

What do you think?
I think the story will have some similarities to Bioshock infinite, like time travel by passing through dimensions
I'm really hoping it doesn't. Time travel and alternate dimensions are make-or-break issues when it comes to a story for me. It kills everything dead. I'd like to think that after so long on the MGS series, Kojima will opt for a simpler, more streamlined narrative.
Plus, the existence of alternate realities, and playing around with time, renders everything pointless, don't you think? From a storytelling perspective, if the rules of reality are so easily bent, nothing has any worth or weight. It's a story that's not really happening, that can be changed at any time, that is just ONE outcome out of a billion.
I have heard people say Death Stranding is going down this route before, and I really hope it's not. Because it's the same kind of thing which stopped me from ever picking up Bioshock Infinite. A game which told a great story about race, power and oppression - only to spit on it with a plot twist which made everything irrelevant and meaningless.
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The Departed
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Your friendly neighborhood truck

mads' gear looks fairly modern, as does his assault rifle.
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Duck as sake no bidibgeybfbfhailhydradrinkn:(

awards and such

r.i.p. to the coolest dude we'll ever know :gary:
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Commodus
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The Departed
Jan 10 2017, 04:07:41 AM
mads' gear looks fairly modern, as does his assault rifle.
Yeah, that's what I thought, too. But then I remembered how Kojima likes to play around with putting new technology in old settings. Like, wasn't The Phantom Pain set in the 1980's? But Venom Snake had this amazing prosthetic arm? And some kind of weird hologram map thing? And didn't Kojima have a member of the Cobras have stealth technology, despite the game being set in 1963 or something?
It's a weird choice, but I genuinely don't think he cares about accuracy as much as the general aesthetic value of a setting for his games.
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The Departed
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Your friendly neighborhood truck

nah, kojima's never been historically accurate. the stuff in mgsv was always more sci-fi related though. with mads, his gear is very specific to the modern era.

rather, what i think we're seeing is a wwii re-vamp. where aliens or whatever they are have sieged the world and it's now occupied by the dead and supernatural. hence the wwii soldiers looking way dead.
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Dirty Duck
 
Duck as sake no bidibgeybfbfhailhydradrinkn:(

awards and such

r.i.p. to the coolest dude we'll ever know :gary:
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FedericoBorrelli
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The game is about a naked guy that hits his head with a stick and dreams the second trailer, then wakes up and hangs himself with a rope.
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Soviette
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Cynical Optimist
I don't think this game is really set in World War II.

The WWII soldiers who are marching and being controlled by "Mads Mikkelsen" are all skeletal which suggests to me they're long dead but have been zombified for whatever reason, the trailer kind of reminded me of The Sorrow's river battle in MGS3, but that might've been just me.
Same with the WWII era tank and planes, which have those 'death strands' on them.

Meanwhile, "Mads Mikkelsen" himself is alive and is decked out in modern gear, with a modern helmet, NVGs and a modern assault rifle. Same with "Del Toro".

Kojima does like to exaggerate the technology in his prequels, but not in that way. In MGS3, Peace Walker and MGSV all the real world kit, such as weapons, are accurate for the era it is set in. It's the fictional stuff which seems out of place, however they're usually based on real concepts that were around at the time.
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Edgelord
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A nutjob without borders

The reason why peeps had technology as of such in the mgs saga, even dating back to the 60's, was because most modern tech was actually invented and kept away from the public. And that saga is set in an "alternative" history.

You didnt actually tgink this was set during ww2 did you? \:(.

Plus its written and directed by hideo kojima. It's not like it is written by a good writer.
BEFORE THY BECOMES SALTY WITH THE TEARS OF BEING OFFENDED.
BEHOLD THE FIELD IN WHICH I GROW MY FUCKS TO GIVE.
LAY THINE EYES UPON IT AND SEE THAT IT IS BARREN
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Ef9 o shea
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Hadoken

I dont think it is no , 70s or 80s at the earliest judging by the gear but who knows
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Commodus
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Soviette
Feb 1 2017, 07:45:33 PM
I don't think this game is really set in World War II.

The WWII soldiers who are marching and being controlled by "Mads Mikkelsen" are all skeletal which suggests to me they're long dead but have been zombified for whatever reason, the trailer kind of reminded me of The Sorrow's river battle in MGS3, but that might've been just me.
Same with the WWII era tank and planes, which have those 'death strands' on them.

Meanwhile, "Mads Mikkelsen" himself is alive and is decked out in modern gear, with a modern helmet, NVGs and a modern assault rifle. Same with "Del Toro".

Kojima does like to exaggerate the technology in his prequels, but not in that way. In MGS3, Peace Walker and MGSV all the real world kit, such as weapons, are accurate for the era it is set in. It's the fictional stuff which seems out of place, however they're usually based on real concepts that were around at the time.
It could be that the skeletal soldiers and WW2 imagery are part of a wider narrative about war in general - something Kojima has been incredibly vocal about in the past.
Likewise, the striking imagery from the first trailer, with all the dead sea creatures littering the sand, seems to suggest a more generalised story about the destructive nature of humanity. The WW2 parallels could just be there to give the audience an instant emotional reaction and unease.
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DiamondDougs
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OP, your theory personally sounds more interesting and exciting than the "MGS Zero" Youtube theory, that Death Stranding is a WW2 prequel for MGS.

I really hope it isn't...
Snake turned the polished brass knob and slid the door open with a loud creak. He was hit with a revolting stench of alcohol, ash and sweat and the site of a destroyed office, with smashed decorations, upturned furniture and torn papers. Emerging from the desk was an absolute wreck of a man, with a shimmer of liquid dripping from his crusted lips. His eyes were red and out of focus, his hair in random, whispy knots. His three piece suit was stained with streaks of water and his vest buttoned in the wrong places. His tie was undone, thrown over his neck like a noose in the gallows.

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ZhasCOME2
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Light Infantry
Commodus
Jan 10 2017, 03:20:32 AM
What? World War 2? With all those evil crabs and invisible babies?
Now, bear with me, because I know it's far-fetched. But, if one looks at any artist, they'll see that certain trends crossover into other work. And, with Kojima, one thing that seems constant is his injection of advanced technology into settings firmly rooted in the past. The stealth technology in MGS3, Venom Snake's arm in TPP, and so on.
So I could well believe that Kojima's vision of World War 2 would include futuristic technology among all the grey, bombed-out landscapes.

But if so, what does that mean for the story? Well, looking at Kojima's philosophy from previous games - strong anti-war messages and spatterings of mysticism. I strongly believe that the villains will be some occultist Nazi offshoot, like the Thule Society or the Ahnenerbe, who created fake archeological digs to warp history to suit Hitler's propaganda. They're almost tailor made villains for a Kojima game - worshiping war and distorting history and spirituality to suit their own ends.

What do you think?
I’m not saying I think that DS is A MGS game but for the sake of your argument, there’s a theory for almost all of the metal gear games that each one is actually a VR simulation, so maybe The world within DS will actually be a Vr sim world.. out of all of his games, so far this one seems the most likely given you see elements of WW2 and super futuristic technology. We still don’t know if the story jumps timeframes at all but it seems as if everything is one time frame so far. Then again we really don’t know anything about this game yet even after 3 trailers
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Silent Assassin
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ΜΟΛΩΝ ΛΑΒΕ

The soldiers' equipment is modern.

Maybe it's a time travel thing.
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Khun
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Will Death Stranding be an Anti-American piece? Maybe not, if Kojima is attempting to surprise us.
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