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| Kojima: "The important thing is the process of getting to the answer" | |
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| Tweet Topic Started: Jun 30 2018, 06:29:58 AM (229 Views) | |
| NateDog | Jun 30 2018, 06:29:58 AM Post #1 |
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We have arrived.
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Didn't see it posted yet, apologies if it was. https://variety.com/2018/gaming/features/hideo-kojima-death-stranding-interview-1202858441/
Sometimes the things Kojima says are a little too much for me, particularly when he's clearly overstating about what his next game is going to be like, but I can't disagree with anything said here personally. |
| Watch this space. | |
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| The Departed | Jun 30 2018, 07:16:32 AM Post #2 |
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Your friendly neighborhood truck
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Yeah, it's kind of a "decode for your self and don't fret" kinda deal. And there's definitely a lot of that where people want a lot of more ambiguous shit spelled out for them. But I do think certain answers being sought are reasonable. Like we all have preferences in the games we play and kinda want games to tickle those preferences. I am okay going into Dead Steaks basically having zero clue what the hell, but I do wanna know what kinda game it's gonna be and how the gameplay will fare at the end of the day. Then again, story in games grows less important for me every passing game I play. Basically, I think it's perfectly reasonable to wanna know what kinda game something is, but also perfectly reasonable to go in not knowing the story. I went into Annihilation knowing nothing and was left floored, confused and horrified in a mostly good way. (Bar the body horror shit, Jesus Christ someone actually fainted during that part...) |
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awards and such r.i.p. to the coolest dude we'll ever know
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| Psajdak | Jul 1 2018, 12:26:02 PM Post #3 |
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Light Infantry
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Usually, I don't want to know anything about story, and it is why I will avoid any further trailers before game is out. That being said, no matter how weird looking, and original it is, I doubt it will actually be so much of a shock to players like, for instance, MGS2 was, primarily because in early 2000s Internet wasn't as spread as now, and you couldn't desentisize yourself by being exposed to countless disgusting and bizzare shit on some suspicious sites. The only thing I do wish for it, though, is that it doesn't have (much) filler missions, that as much of game feels memorable and designed with attention, and that story actually have sense in the end with nothing left to be answered in sequel, or not answered at all. |
| Validated after 4 years. | |
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| Webbie | Jul 11 2018, 05:03:10 AM Post #4 |
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THUG ROSE!
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That last part must be referring to MGSV. Fuck, we knew EVERYTHING about that game before it came out. I would've been happy knowing less. |
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| Novitch | Jul 11 2018, 09:14:24 PM Post #5 |
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Knight
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Even if Kojima keeps things vague that would only hurt the game's sales. People wanna know what they are getting into before buying, games are not cheap, and if Kojima thinks he can keep things secret like how he did in the past he is severly mistaken. Times change and social media has us connected like never before.
Edited by Novitch, Jul 11 2018, 09:15:12 PM.
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| Silent Assassin | Yesterday, 12:08 PM Post #6 |
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ΜΟΛΩΝ ΛΑΒΕ
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Keeping story vague is fine by me. Keeping gameplay, not so much. You're not spoiling anything by showing a small section that showcases gameplay features. But here, have some merchandise while you wait. Edited by Silent Assassin, Yesterday, 12:09 PM.
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| Edgelord | Today, 11:58 AM Post #7 |
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A nutjob without borders
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Only reason tpp was spoiled ao much before release because all of us weirdos over analysed every picture and video more than several times. Majority of gamers aren't that dedicated and arent online talking about games otherwise we'd have more than 23,000 people on mgsf over the years
Edited by Edgelord, Today, 11:59 AM.
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BEFORE THY BECOMES SALTY WITH THE TEARS OF BEING OFFENDED. BEHOLD THE FIELD IN WHICH I GROW MY FUCKS TO GIVE. LAY THINE EYES UPON IT AND SEE THAT IT IS BARREN | |
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5:38 PM Jul 13